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January 25th, 2004, 09:29 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Order +3 Luck -3 : still a no-brainer
Quote:
Originally posted by Teraswaerto:
Getting 1500 gold and level 6 magic item(s) early is pretty great. Yeah, it doesn't happen every time, but luck is luck, it's supposed to be unpredictable. I think that limiting the worst events to negative luck scales would be enough.
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Having played through hundreds perhaps thousands of turns, about half of which with T+3 and L+3, I've seen that _once_. It's colorfull, but in terms of balance it's insignificant.
The only really good events that occur on a regular basis are heroes (if you get a mage).
[ January 25, 2004, 19:30: Message edited by: Jasper ]
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January 25th, 2004, 10:01 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Order +3 Luck -3 : still a no-brainer
The 1500 gp event is no more uncommon than any other rare event, provided you have the requisite scales (luck +3). We played a mp game a while back where one of the players got the event 3 times before turn 40.
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January 25th, 2004, 10:11 PM
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Second Lieutenant
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Re: Order +3 Luck -3 : still a no-brainer
Hehe. Seems all we can conclude from all this is that there's a lot of luck in luck 
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January 25th, 2004, 10:26 PM
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Major
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Location: Oregon
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Re: Order +3 Luck -3 : still a no-brainer
Quote:
Originally posted by Kristoffer O:
The 1500 gp event is no more uncommon than any other rare event, provided you have the requisite scales (luck +3). We played a mp game a while back where one of the players got the event 3 times before turn 40.
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I've probably just had "bad" luck!
That's always the problem with analyzing such rare but potent events, as a large variance is to be expected... I suspect that that 3 times in one game is an extreme outlier, but without knowing how many rare events exist I can't caclulate anything. On average I think it be fair to say that a player probably will not see this event in any given game, possibly even once in 10 games.
Moreover, even if one is astoundingly lucky enough to get this event 3 times in 40 turns, the resulting gold is _still_ much less than the income difference between Order+3 and Turmoil+3 -- or even the income difference between Order 3 and 0!
[ January 25, 2004, 20:27: Message edited by: Jasper ]
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January 25th, 2004, 11:49 PM
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Corporal
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Join Date: Jan 2004
Location: Vienna, Austria
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Re: Order +3 Luck -3 : still a no-brainer
Quote:
Originally posted by Kristoffer O:
The 1500 gp event is no more uncommon than any other rare event, provided you have the requisite scales (luck +3).
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Do the rare bad events also have requisite scales (luck -x)? (I think they should!)
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January 26th, 2004, 12:01 AM
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Corporal
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Join Date: Nov 2003
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Re: Order +3 Luck -3 : still a no-brainer
Quote:
Originally posted by Chris Byler:
And how about, instead of/in addition to militia randomly joining you, useful commanders randomly joining you? Few people would turn up their nose at a free Sage, let alone an adept of any metal order or most other indy mages.
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You do get useful commanders joining sometimes.
e.g. the Lore Master (I think they get 4 random magic picks and about 12 research) - event is something about some seal being broken and the old guy within agreeing to serve you for freeing him. I've also seen a few mages pop up with 2 nature, 2 air or 2 water. Not as impressive as the lore master, but beats a buncha militia.
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January 26th, 2004, 07:19 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Order +3 Luck -3 : still a no-brainer
With Luck +3 my men found an item - Soul Contract - made the difference of my survival in my most recent game, and is still responsible for the backbone of my army!
PvK
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