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  #1  
Old January 28th, 2004, 06:00 PM
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Default Re: Dissapointed

The AI spends gems to stay conscious (increased skill reduces fatigue). At most other times it is rather restrictive.
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  #2  
Old January 28th, 2004, 06:02 PM
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Default Re: Dissapointed

There is no resting. Only unconscious units regain fatigue.

* Edit: Answer to PvK on mages that should rest. *

[ January 28, 2004, 16:03: Message edited by: Kristoffer O ]
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Old January 28th, 2004, 06:43 PM
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Default Re: Dissapointed

Quote:
Originally posted by Kristoffer O:
There is no resting. Only unconscious units regain fatigue.
Then resting should be added to the game.
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Old January 28th, 2004, 06:57 PM

Coffeedragon Coffeedragon is offline
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Default Re: Dissapointed

Quote:
Originally posted by PvK:
quote:
Originally posted by Coffeedragon:
... Disagree. Heavy losses due to friendly fire are rare in my games, and in the few cases when they do happen, they are plausible.
Please send me your Version of the EXE, then! At first I thought to offer you money for it, but then I thought it would be more persuasive to threaten you with casting a special Version of Vengeance of the Dead, which summons the ghosts of everyone killed by friendly fire - thousands of them, including many great heroes.

Lol. I know it does happen. I once lost 2 out of 3 Wyverns (my strongest units at that point) to my own Longbows. However, it was my fault!

If you pay very close attention to the battle setup (as you should), you can mimimize ff losses. I like that the game forces you to do that.
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Old January 28th, 2004, 07:02 PM

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Default Re: Dissapointed

Quote:
Originally posted by Aikamun:
I will now disperse all casters to avoid killing other casters.
Dispersing Leaders is good policy, and should be (=>realism; area effect spells).
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  #6  
Old January 28th, 2004, 07:03 PM
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Default Re: Dissapointed

Heh. The most eye-rolling friendly fire I've had was once in Dom I where a "friendly" air mage of mine, which had in his script "Thunder Ward / Wrathful Skies", forgot the first part. !
In Dom II, I once sent a druid to his death single-handedly attacking an enemy stronghold as punishment for casting protection on one of my Abysian warlocks and thus killing him.
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Old January 28th, 2004, 07:03 PM

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Default Re: Dissapointed

Quote:
Originally posted by Arryn:
quote:
Originally posted by Kristoffer O:
There is no resting. Only unconscious units regain fatigue.
Then resting should be added to the game.
On this I agree. A nap is cheaper than a Gem.
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