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January 31st, 2004, 01:40 AM
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Corporal
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Join Date: Jan 2004
Location: New York City, USA
Posts: 114
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Re: Seeking map or need advice on making it
Hehehe... Well, being a computer professional for 22 years helps
I found a GREAT map that was given by a fan of D&D to the public domain via Wizards of the Coast.
Only thing now is that it needs balance testing meaning I get to play it 10 or 20 times
Final count is 39 provinces, all land.
Maybe someone can help me test it tomorrow.
P.S. Your map looks great! I like it a lot.
I might try to use my Campaign Cartographer too and see how that works. Pretty cool program, that.
[ January 30, 2004, 23:44: Message edited by: diamondspider ]
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January 31st, 2004, 02:14 AM
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Sergeant
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Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
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Re: Seeking map or need advice on making it
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February 1st, 2004, 02:13 AM
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Corporal
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Join Date: Jan 2004
Location: New York City, USA
Posts: 114
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Re: Seeking map or need advice on making it
OK, map is done but I am having two final problems:
1) Can't find a list of site numbers. Sunray has a great list posted of the sites available but I need the associated numbers!
2) #start is a nice command, but it seems that the starting postions aren't random if it is used. I need confirmation on Gandalf's statement that if I use #nostart 37 times that it will cause a problem. If there is no way to randomize between 2 starting locations it will sink this map idea!?
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February 1st, 2004, 02:16 AM
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Corporal
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Join Date: Jan 2004
Location: New York City, USA
Posts: 114
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Re: Seeking map or need advice on making it
Quote:
Originally posted by Gandalf Parker:
.... But even if it does look like it offers you a balanced game you might want to lock in the starting provinces.
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You ended-up being exactly correct about this. In a map this small it was too hard to go for more than 1 starting province each otherwise the balance got wacked.
Good call.
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January 31st, 2004, 03:08 PM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
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Thanked 165 Times in 22 Posts
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Re: Seeking map or need advice on making it
Quote:
Originally posted by diamondspider:
1) Can't find a list of site numbers. Sunray has a great list posted of the sites available but I need the associated numbers!
2) #start is a nice command, but it seems that the starting postions aren't random if it is used. I need confirmation on Gandalf's statement that if I use #nostart 37 times that it will cause a problem. If there is no way to randomize between 2 starting locations it will sink this map idea!?
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1. You can use the name instead, like "volcano"
2. The nostart limit was for old Dominions I. There is no limit in Dominions II.
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January 31st, 2004, 03:10 PM
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Corporal
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Join Date: Jan 2004
Location: New York City, USA
Posts: 114
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Re: Seeking map or need advice on making it
Quote:
Originally posted by Johan K:
quote: Originally posted by diamondspider:
1) Can't find a list of site numbers. Sunray has a great list posted of the sites available but I need the associated numbers!
2) #start is a nice command, but it seems that the starting postions aren't random if it is used. I need confirmation on Gandalf's statement that if I use #nostart 37 times that it will cause a problem. If there is no way to randomize between 2 starting locations it will sink this map idea!?
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1. You can use the name instead, like "volcano"
2. The nostart limit was for old Dominions I. There is no limit in Dominions II. WOOHOO! Thanks SO much! Once again, this game proves to be the most flexible in the history of TBS games 
[ January 31, 2004, 13:12: Message edited by: diamondspider ]
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January 31st, 2004, 04:31 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Seeking map or need advice on making it
Quote:
Originally posted by Johan K:
quote: Originally posted by diamondspider:
1) Can't find a list of site numbers. Sunray has a great list posted of the sites available but I need the associated numbers!
2) #start is a nice command, but it seems that the starting postions aren't random if it is used. I need confirmation on Gandalf's statement that if I use #nostart 37 times that it will cause a problem. If there is no way to randomize between 2 starting locations it will sink this map idea!?
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1. You can use the name instead, like "volcano"
2. The nostart limit was for old Dominions I. There is no limit in Dominions II. Yes I have an old memory and sometimes its hard to kep 1 and 2 straight.
As I remember it, not only could you use the name but you HAD to use it. A problem for me. By any chance did Dom2 change that? Are numbers now useable with sites?
And if I read the MapEdit correct I thought #start was used to set a possible starting position and #specstart was used to lock a nation to one starting position. Doesnt #start randomize the assignments? Great on the no limit but the old almost-programmer in me wouild want to use whichever one creates the shortest list. If its shorter to mark the nostarts then I would do that. If its shorter to mark the starts then that seems a good idea (my maps take forever to come up anyway so any little bit helps)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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