.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 4th, 2004, 08:17 PM
Argitoth's Avatar

Argitoth Argitoth is offline
Lieutenant Colonel
 
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
Argitoth is on a distinguished road
Default Re: Anybody else dislike the endgame?

When will we have the ability to rename/put notes on commanders? With my disintegration strategy it is very important that I know what group a mage belongs to and what magic it has. Once you have 30 mages, this gets extremely hectic.
__________________
Composer, Sound Designer, www.elanhickler.com
Reply With Quote
  #2  
Old February 4th, 2004, 08:36 PM

Targa Targa is offline
Sergeant
 
Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
Posts: 200
Thanks: 0
Thanked 0 Times in 0 Posts
Targa is on a distinguished road
Default Re: Anybody else dislike the endgame?

Quote:
Originally posted by Argitoth:
When will we have the ability to rename/put notes on commanders? With my disintegration strategy it is very important that I know what group a mage belongs to and what magic it has. Once you have 30 mages, this gets extremely hectic.
Ctrl-click the commanders you want to be grouped. Thereafter, when you click on one, they all become selected. Not gonna get any easier than that.
__________________
-Targa
Targa's Avatar of the Week
Reply With Quote
  #3  
Old February 4th, 2004, 09:11 PM
Adept's Avatar

Adept Adept is offline
Sergeant
 
Join Date: Nov 2003
Location: Finland
Posts: 250
Thanks: 19
Thanked 13 Times in 8 Posts
Adept is on a distinguished road
Default Re: Anybody else dislike the endgame?

Endgame?

That has been the single most important feature of Dominions II at least for my group.

Now we have the option of setting victory by victory points. Select the 1 vp/capital and no other sources of victory points. Then select how many capitals one has to take to be the victor. (about half is what we use)

This has improved play immensely. Before this we never played until the end. Standard victory conditions is no fun.
Reply With Quote
  #4  
Old February 4th, 2004, 09:13 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Anybody else dislike the endgame?

Renaming commanders will be included in the next patch.
There will, also, be an option in Game Creation menu to turn it on/off.
Reply With Quote
  #5  
Old February 4th, 2004, 09:32 PM

moodgiesanta moodgiesanta is offline
Corporal
 
Join Date: Jan 2004
Location: Kennesaw, GA
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
moodgiesanta is on a distinguished road
Default Re: Anybody else dislike the endgame?

I like the endgame more than anything. But I also love micromanagement, so . . .
Reply With Quote
  #6  
Old February 4th, 2004, 11:54 PM
Argitoth's Avatar

Argitoth Argitoth is offline
Lieutenant Colonel
 
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
Argitoth is on a distinguished road
Default Re: Anybody else dislike the endgame?

Quote:
Originally posted by Targa:
Ctrl-click the commanders you want to be grouped. Thereafter, when you click on one, they all become selected. Not gonna get any easier than that.
I have a habit of pressing CTRL + A. Once you do that, all your hard work is flushed. This feature only covers 20% of what I need. The other 40% would be notes. the OTHER 40% would be having the ability to tell the game exactly how to sort the mages.

Quote:
Originally posted by Targa:
Ctrl-click the commanders you want to be grouped. Thereafter, when you click on one, they all become selected. Not gonna get any easier than that.
and... please only state the obvious when it seems one needs the obvious.


Edit: one more thing. YOUR AVATAR IS DRIVING ME INSANE!

[ February 04, 2004, 22:08: Message edited by: Argitoth ]
__________________
Composer, Sound Designer, www.elanhickler.com
Reply With Quote
  #7  
Old February 5th, 2004, 12:24 AM

Targa Targa is offline
Sergeant
 
Join Date: Jan 2004
Location: Moloch\'s Pit of Fiendish Delights
Posts: 200
Thanks: 0
Thanked 0 Times in 0 Posts
Targa is on a distinguished road
Default Re: Anybody else dislike the endgame?

Quote:
Originally posted by Argitoth:
please only state the obvious when it seems one needs the obvious.
I don't think there are too many things about this game that are "obvious". Besides which, I have no way of knowing what you know and don't know. If you didn't find my post useful or helpful, then ignore it. I'm sure there are many readers out there (both registered and guests) who aren't very familiar with the game, and can use any tips they can find. That's one of the main purposes of this board...to pass on knowledge of the game.

Quote:
Edit: one more thing. YOUR AVATAR IS DRIVING ME INSANE!
Moloch made me do it!

At the risk of stating the obvious... there's an option in your user profile to hide avatars of other Users.

EDIT: At any rate, it's only the avatar of the week, and she'll be gone soon. Then you'll surely miss her.

EDIT2: For those of you who are fans of Boris Vallejo, the renowned fantasy artist, feel free to click on the link in my signature file and save the pictures to your hard drive. I'll be linking a different one each week (for a while, at least).

[ February 04, 2004, 22:34: Message edited by: Targa ]
__________________
-Targa
Targa's Avatar of the Week
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.