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February 6th, 2004, 01:35 AM
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Join Date: Jun 2003
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Re: MOD Suggestions
Thanks
I'll check those out !

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February 11th, 2004, 09:38 PM
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Re: MOD Suggestions
Doesn't anyone else have MOD suggestions??
or did my two suggestions match exactly what everyone else was looking for too.

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February 11th, 2004, 09:42 PM
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Major General
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Re: MOD Suggestions
Well, if you want a mod, make a mod  There are lots of threads about existing or planned mods.
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February 11th, 2004, 10:00 PM
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Re: MOD Suggestions
The two I listed are just suggestions
-- as the title explains --
I also figured there would be others who would have MOD suggestions which is why I created this topic.
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February 11th, 2004, 10:10 PM
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Shrapnel Fanatic
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Re: MOD Suggestions
I dont really prefer MODs. The Hoburg one (which I think I might have suggested) and the Troll one were interesting.
The only other MOD Ive heard of which interested me will probably not be done since its too much work. Though Im sure it would be popular. That would be a MOD to allow 2 Ulm to play against each other. You would have to replace a nation, with exact duplicates to Ulm (or as close as possible).
Others might be easier but along the same line. Duplicate a nation into another nation. With the right choice of which nation to replace it with things might be easier. 2 Arcos, or 2 Rlyeh, or 2 Ermors. They would be varying difficulty I think. Each with its own unique headaches to try and duplicate as close as possible.
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February 12th, 2004, 08:03 AM
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Corporal
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Location: Atlanta
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Re: MOD Suggestions
Quote:
Originally posted by Gandalf Parker:
Others might be easier but along the same line. Duplicate a nation into another nation. With the right choice of which nation to replace it with things might be easier. 2 Arcos, or 2 Rlyeh, or 2 Ermors. They would be varying difficulty I think. Each with its own unique headaches to try and duplicate as close as possible.
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Can this be done with the MOD tools as they stand now? I was actually thinking of playing a Ragnarok scenario which would require fire giants. Of course the "easiest" way to do this would be to duplicate Jotunheim and give them fire powers as opposed to frost/water. So is it difficult to "duplicate" nations?
Darryl
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February 12th, 2004, 09:09 AM
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Re: MOD Suggestions
Quote:
Originally posted by Darryl:
Can this be done with the MOD tools as they stand now? I was actually thinking of playing a Ragnarok scenario which would require fire giants. Of course the "easiest" way to do this would be to duplicate Jotunheim and give them fire powers as opposed to frost/water. So is it difficult to "duplicate" nations?
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Trivial; it would take 5 minutes to duplicate a nation, and an hour to duplicate it but change cold-affinity to heat-affinity. Duplicating AND modifying, so that you have a cold-Jotun and hot-Jotun in the same game, is much harder. Also, if you decide to rewrite the descriptions, that'll require work as well.
If you just want to play Ulm versus Ulm, yeah - 5 minutes. But you would not be able to specify pretenders yet, so the new ulm would not be able to choose the master alchemist, for example.
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