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April 19th, 2004, 08:30 PM
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Major General
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Re: Jotunheim:Utgard AAR
Buy mages until you get lucky is always a reasonable deal. You could always use more research. Even if you don't get the one you want, you're still increasing your research output.
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April 19th, 2004, 09:01 PM
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Corporal
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Location: NJ
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Re: Jotunheim:Utgard AAR
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Indeed they are. Which is why I already have one (Ashsoul, who's currently sitting in Jotunheim).
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hmmmm... "Ashsoul" eh?
I think I would change the name.
(try saying it 3 times quickly)
[ April 19, 2004, 20:02: Message edited by: pole_shift ]
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April 19th, 2004, 11:02 PM
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Major General
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Re: Jotunheim:Utgard AAR
Quote:
Originally posted by pole_shift:
hmmmm... "Ashsoul" eh?
I think I would change the name.
(try saying it 3 times quickly)
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I like it just fine as is. It suits him, I think. 
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April 20th, 2004, 04:39 AM
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Sergeant
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Re: Jotunheim:Utgard AAR
For part of a mobile response force, perhaps consider summoning a pack (or more when you can afford it) of draconians? They're upkeep free (according to the summons list I checked, anyway), and the Chief can summon more draconian allies for *free* (I love free!) while he's waiting around.
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April 20th, 2004, 07:15 AM
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Major General
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Re: Jotunheim:Utgard AAR
The drawback to that is that draconians are simply unimpressive: They are weak and easily killed. The single aforementioned Bane Lord would beat the snot out of the aforementioned Draconians. What good are they as a fast response when they are unable to kill the offending intruder they're responding to with any degree of certainty?
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April 20th, 2004, 10:12 PM
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Sergeant
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Re: Jotunheim:Utgard AAR
Quote:
Originally posted by Norfleet:
The drawback to that is that draconians are simply unimpressive: They are weak and easily killed. The single aforementioned Bane Lord would beat the snot out of the aforementioned Draconians. What good are they as a fast response when they are unable to kill the offending intruder they're responding to with any degree of certainty?
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I haven't found them to be *that* weak, but that's why I said "*part of* a mobile response force". Put on attack rear, they can be good for taking out mages and commanders. In my (albiet limited) experiece, I had more problems with them routing than with them getting killed.
I agree they certainly don't replace a tricked out bane lord SC, but they use different gems, so you can have both. If nothing else, the draconians can soak up some of the abuse that would otherwise be directed at your bane lord and keep him from getting completely mobbed.
Do you think draconians are entirely not worth the gems? Perhaps my perception of cost effectiveness is skewed because Last game, I found a nifty 30% or 40% conj bonus site, which I exploited ruthlessly.
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April 20th, 2004, 11:15 PM
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Major General
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Re: Jotunheim:Utgard AAR
Quote:
Originally posted by LintMan:
Do you think draconians are entirely not worth the gems?
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Considering their fragility, I do not think they are worth 45 air gems, especially given my current gem income ... and the fact that I already have a Bane Lord. 
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