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February 17th, 2004, 09:09 PM
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Re: Tartarian factory
Quote:
Originally posted by geo981010:
quote: Originally posted by ywl:
Assuming the chance for site is 50% and the number of nature or death gems for each site is 2. For a rough estimation:
30 * 0.5 * 1/8 * 2 ~= 4
1/8 because I assume that there are equal chance for each type of site (not true) and I haven't counted holy or unholy sites. But even if we increase the number to 1/4, it'd still only about 8.
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Hmm, I thought a site frequency of 50% meant that
for each of the 4 site slots per province there would be a 50% chance it would be filled? So for 30 provinces you would have:
30 (#provinces) * 4 (slots per land) * .5 (50% sites) * 1/8 (# of paths) * 2 (gems/site) = 16
I am not sure how this is affected by swamp/mountain/etc terrain (they have a higher chance of sites - though how is another Illwinter mystery!).
> Snipped <
You're right. I stand corrected . It might not be that much theoretically after all.
But in my experience, 13 gems of a type is still an large income for non-national magic in the 50% site setting.
But I agree totally it's an exploit. It's only a matter of extent how much it is comparing to other tricks when you get to Conjuration 9.
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February 17th, 2004, 09:12 PM
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Re: Tartarian factory
At least in Dom I, if memory serves the way the 'site frequency' deal worked was that there was an X probability of having _one_ site there, and as long as the check said 'yes' another roll with the same probability took place to possibly add another one, up to a maximum of four.
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February 17th, 2004, 11:11 PM
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Colonel
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Re: Tartarian factory
Isn't the whole Tartarian Gate abusing thing just tied to the - not normal IMHO- possibility for Priestesses to heal afflictions on ... Undead beings ?
It would make sense to make healing only possible for *living* things, no undead or construct (maybe it already doesn't work on constructs), no ? 
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February 17th, 2004, 11:44 PM
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Re: Tartarian factory
Quote:
Originally posted by PDF:
Isn't the whole Tartarian Gate abusing thing just tied to the - not normal IMHO- possibility for Priestesses to heal afflictions on ... Undead beings ?
It would make sense to make healing only possible for *living* things, no undead or construct (maybe it already doesn't work on constructs), no ?
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Cute idea. [Edit: for Priestesses only - or your undead pretender would be in trouble]
[ February 17, 2004, 21:58: Message edited by: Nagot Gick Fel ]
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February 18th, 2004, 12:05 AM
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Re: Tartarian factory
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February 18th, 2004, 12:08 AM
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Re: Tartarian factory
Quote:
Originally posted by ywl:
BTW, what is the mythological source of the word Tartarian?
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I believe it's Greek. If I'm not mistaken, Tartarus was the name of one of the parts of Hades...perhaps the area just before the gates of Hades? Guarded by the Cerberus?
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February 18th, 2004, 12:15 AM
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Re: Tartarian factory
Regarding Tartarus, Wikipedia is your friend.
(Ooh, Hecatonchires with 50 helmet slots and 100 arm slots? Hm.)
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