Zen, I would like to thank you very much for posting this...especially considering it's a map I'm familiar with from the demo. This is great info for a new player like me, and I'm appreciative of the level of detail you've put into this so far.
A big thumbs up from a newbie.
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
Water 3? What are you thinking? For 16 dp you get water 4, a +2 defense to Atlantis's very powerful sacred units. Why would you choose 6 dominion and 3 water?
Originally posted by Saber Cherry: Water 3? What are you thinking? For 16 dp you get water 4, a +2 defense to Atlantis's very powerful sacred units. Why would you choose 6 dominion and 3 water?
I'm glad you asked this question; it's been bugging me too.
Originally posted by Saber Cherry: Water 3? What are you thinking? For 16 dp you get water 4, a +2 defense to Atlantis's very powerful sacred units. Why would you choose 6 dominion and 3 water?
Baka baka baka!
Not to speak for Zen, but...
Quote:
Originally posted by Zen: Note: I deliberately did not choose a finely honed pretender design. That is to mean, I did not choose what I would normally choose if going into a competitive game, but rather a 'fun' design set with competitive scales in order to better utilize and show different aspects of the game.
I'm sure Zen ingored the water4 blessing since the sacred units are a bit on the slow poke side of things and not worth investing in if you don't have a bless9.