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May 21st, 2004, 03:39 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
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Re: New & raw web based Dominion II game server
modded my orders ... give it a go.
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May 21st, 2004, 04:24 PM
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Major General
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Join Date: Jan 2004
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Re: New & raw web based Dominion II game server
Nope. Ain't you either. Good news is that you can continue your attack, anyway.
Is anyone casting a wonky, rarely cast global, like Haunted Forest? Haunted Forest has caused molestations of the dead in other games before, which results in the nagot-on-host.
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May 21st, 2004, 05:27 PM
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Private
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Join Date: May 2004
Location: Vermont, USA
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Re: New & raw web based Dominion II game server
I have some work to do but will redo my turn assuming no attack and see if that clears it up...will not got get to it for a few hours will post here when I get it done...damn that turn took me forever to do too! 
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May 21st, 2004, 06:22 PM
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Major General
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Re: New & raw web based Dominion II game server
I don't think it's you. The easiest test would be to simply backup your 2h file, then upload one where you do nothing but hit "end turn"....
But I don't think you're the culprit, since it doesn't seem to change anything whether I attack you or not, plus there's nothing unusual on our front.
It'll most probably be due to somebody casting a rare or unusual spell that likely causes "molesting the dead". Mose could probably get us the exact error which occurs, which would narrow it down a lot.
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May 21st, 2004, 07:19 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
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Re: New & raw web based Dominion II game server
Can help somehow? I'm not currently in my developing mood, but I could e.g. send the entire game directory to someone.
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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May 21st, 2004, 08:15 PM
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Private
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Join Date: May 2004
Location: Vermont, USA
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Norfleet:
I don't think it's you. The easiest test would be to simply backup your 2h file, then upload one where you do nothing but hit "end turn"....
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I would really like to see the game continue somehow...is it possible to do what you suggest on the server side? Meaning archive all the submitted 2h files, one by one drop out submitted 2h files (force host them) until you get the turn to run, the Last one dropped that makes it work is the culprit, we get them to fix the problem by doing any suspicous thing differenty (somehow), and then we reload all the archived 2h files with the new 2h file from the problem player. If you get through all the submitted turns and we still crash (with everyone force hosted) then it ain't us and there is nothing we can do.
If someone has access to the server maybe they could so this on the side (i.e. copy the 2h files to a different machine, reproduce the crash, then do the procedure I outlined to discover who the problem turn is).
Knowing who exactly it is will help us fix it -right now it's still a needle in a haystack.
Just some ideas that might help...or might not...
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May 21st, 2004, 08:48 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by jimbo:
quote: Originally posted by Norfleet:
I don't think it's you. The easiest test would be to simply backup your 2h file, then upload one where you do nothing but hit "end turn"....
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*SNIP*
If someone has access to the server maybe they could so this on the side (i.e. copy the 2h files to a different machine, reproduce the crash, then do the procedure I outlined to discover who the problem turn is).
Mose, who runs the server, offered to ship all the game files off to one of us.
I nominate Norfleet, but since he has stated he does not use e-mail, that could be a problem.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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