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February 16th, 2004, 06:27 PM
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Major
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Re: patch 2.08 is out
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by Jasper:
Does this include Paralyze?
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Yes. All spells with area 0 struck twice. Paralyze, Soul Slay, Nether darts, orb lightning, etc.
Area spells (fireball etc) were not affected by the bug.
Nether darts was particulary nasty. If a unit was hit and survived the first he got the feeble minded affliction and had less resistance when the twin strike got him. Yowch. Nether Darts is brutal enough by itself! I had thought it was a MR penetration issue, but this would have similar results.
What about the broken effects of Paralyze (ie that it Lasted forever)?
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February 16th, 2004, 06:29 PM
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Major General
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Join Date: Nov 2000
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Re: patch 2.08 is out
As Kristoffer is talking about renaming the .exe, I wonder if he means that we would be able to run 2 or more different .exes from the same directory?
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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February 16th, 2004, 06:34 PM
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Join Date: Aug 2003
Location: Sweden
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Re: patch 2.08 is out
Paralyze (the spell) is supposed to Last 30-40 turns (more or less the entire battle). MindbLast paralyze 2-8 turns or so.
New spell modding tools are available. There is an example mind duel mod available.
I havn't tested the fixed paralyze much, but if it still bothers you research level, path level and fatigue can be altered with the modding tools. Duration cannot be modded.
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February 16th, 2004, 06:35 PM
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Join Date: Aug 2003
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Re: patch 2.08 is out
Quote:
Originally posted by Arralen:
As Kristoffer is talking about renaming the .exe, I wonder if he means that we would be able to run 2 or more different .exes from the same directory?
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Yep.
You must copy and rename the exe.
[ February 16, 2004, 16:36: Message edited by: Kristoffer O ]
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February 16th, 2004, 06:36 PM
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Major General
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Join Date: Jan 2004
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Re: patch 2.08 is out
Quote:
Originally posted by Arralen:
As Kristoffer is talking about renaming the .exe, I wonder if he means that we would be able to run 2 or more different .exes from the same directory?
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{snip comment after KO's Last post}
So any other changes to files in the directory tree are backwards-compatible?
[ February 16, 2004, 16:38: Message edited by: Arryn ]
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February 16th, 2004, 06:36 PM
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Sergeant
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Re: patch 2.08 is out
I have no problem with my two installs of dominions, although I admit I haven't tried to uninstall them. Amusingly enough I was somehow running one copy through a shortcut in the other copies directory, so my saved games went into program files but the exe I was actually running was in the games directory. And here I was thinking I was at least half computer-literate and I go and do something like that accidently. 
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February 16th, 2004, 06:52 PM
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Join Date: Jun 2003
Location: az
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Re: patch 2.08 is out
Quote:
Originally posted by Jasper:
What about the broken effects of Paralyze (ie that it Lasted forever)? [/QB]
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This is definitely a problem... I've seen a unit paralyzed (2) remain frozen solid for 12 rounds of combat !! It would be great if this was fixed too.
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