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February 19th, 2004, 06:19 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: patch 2.08 is out
Quote:
Originally posted by SurvivalistMerc:
Are you sure paralyze has a less than 5% success rate with a decent MR? That did not seem to be folks' experience pre-patch. I know the system is changed post the 2.08 patch, but are you certain of this number?
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With a magic resist of 25, any given spell has about a 1% success rate with standard penetration. With high astral skill on the victim, the effective penetration will be reduced as well for all astral spells.
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February 19th, 2004, 08:11 PM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: patch 2.08 is out
licker,
I think that your proposal would favor supercombatants and would certainly be very kind to attacking sphinxes (if such still exist). Castle seiges aren't really forced battles...the attacking force can move away anytime it gets tire of the seige.
Graeme Dice,
If there's a less than 1% chance that you're going to fall victim to paralysis...why would you be too concerned if you to. It's still not as bad as the insta-death of soul slaw. And if the risk is that small...and you die...you exposed yourself to combat and got unlucky and died.
I heard somewhere that paralyze gets a bonus to penetration. At least that was what folks were saying when calling it the "SC killer" pre-patch 2.08. No idea whether that is still true or not since I haven't patched...too many stories of things going wrong.
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February 19th, 2004, 09:23 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: patch 2.08 is out
My upgrade on one copy failed because the Command_Line_Switches file was the wrong Version. It was ver2.00
Wont that cause a problem for people who buy the game now and try to upgrade to ver 2.08?
OK deleting the switches file will let it upgrade. But I get no new switches file. Looks like I will need to grab the docs off of my linux Version (which updates alot more files than the Win Version).
Hmmm I dont see anythinga bout a preexec switch.
[ February 19, 2004, 20:07: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 19th, 2004, 09:27 PM
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General
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Join Date: Nov 2000
Posts: 3,013
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Thanked 25 Times in 22 Posts
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Re: patch 2.08 is out
Quote:
Originally posted by SurvivalistMerc:
I heard somewhere that paralyze gets a bonus to penetration. At least that was what folks were saying when calling it the "SC killer" pre-patch 2.08. No idea whether that is still true or not since I haven't patched...too many stories of things going wrong.
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The reason it has a penetration bonus is that it's astra 2, so an astral 4 mage gets a bonus of 1, while you need an astral 5 mage for bonus penetration with soul slay. The other reason it was too effective is that it hit the target twice for every cast. As for upgrading to 2.08, the only problems I see are those with the Utgard theme.
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February 19th, 2004, 10:48 PM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: patch 2.08 is out
Graeme Dice,
There have also been stories of crashes during hosting. I have no idea how common they are or whether they are related to operating system.
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February 20th, 2004, 01:37 AM
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BANNED USER
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Join Date: Nov 2003
Location: Adelaide, Australia
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Re: patch 2.08 is out
>I don't know if any one has mentioned this yet,
>put on the OS X Version of Golden Era Arcos, if
>you try and look at the the priestess' stats
>the game quits without an error. Also the
>icarids (?) are mooses.
I dont have the OS X Version, but I was having the same problems in the windows Version (getting "sprnbr too high for this file" errors upon right clicking on certain units). I found out what was wrong - I had copied the old dominions directory (c:\games\dominions2) to a new directory (c:\games\dom2updated) so that I had both Versions for the two multiplayer games I'm in (one where the players wanted the game patched and one that wanted to wait for Jotunheim to be fixed). Originally I had two desktop shortcuts for dom2 that specified the ip address and port numbers in command line switches (so I dont have to type it in each time I play the two different games). What caused the error was that I went to the shortcut properties and changed "target" to the new "c:\games\dom2updated" directory but I forgot to change "start in" directory to the new directory. So the program must have been running the new executable but using the files in the old "c:\games\dominions2" directory. When I changed the "start in" directory to the correct one all problems disappeared.
[ February 19, 2004, 23:40: Message edited by: dire ]
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February 20th, 2004, 09:47 PM
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Corporal
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Join Date: Oct 2003
Posts: 62
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Re: patch 2.08 is out
Quote:
Originally posted by dire:
[snipped]
What caused the error was that I went to the shortcut properties and changed "target" to the new "c:\games\dom2updated" directory but I forgot to change "start in" directory to the new directory. So the program must have been running the new executable but using the files in the old "c:\games\dominions2" directory. When I changed the "start in" directory to the correct one all problems disappeared. [/QB]
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Bingo! The problem I had was basicly the same. I had renamed the .app dominions2.8 and had the old 2.6 Version in the same directory as "dominions2". I renamed the old one to dominionsold and renamed the new one as dominions2 and it worked no problems.
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