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  #1  
Old February 17th, 2004, 07:14 PM

johan osterman johan osterman is offline
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Default Re: Question for the Developers?

No big publisher has shown any interest. When dom 1 was being released a few major publishers were approached, IIRC most of them did not bother to answer.
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Old February 17th, 2004, 07:21 PM
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Default Re: Question for the Developers?

Quote:
Originally posted by johan osterman:
No big publisher has shown any interest.
Have you checked with Strategy First since the reviews in CGW and CGM?
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  #3  
Old February 17th, 2004, 07:28 PM
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Default Re: Question for the Developers?

I am curious, I know you two do this as a side job. How much of a budget would you need to say quit your day job and hire a few artists and maybe some office personel?

Was the game engine written in C++?
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Old February 17th, 2004, 07:33 PM

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Default Re: Question for the Developers?

Quote:
Originally posted by Arryn:
quote:
Originally posted by johan osterman:
No big publisher has shown any interest.
Have you checked with Strategy First since the reviews in CGW and CGM?
Remember that a big publisher also typically means an even smaller share per sold unit to the developers. Unless you can count on massively increased sales, going to a big publisher can actually end up costing you money despite increased market penetration.
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Old February 17th, 2004, 07:38 PM
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Default Re: Question for the Developers?

Quote:
Originally posted by Peter Ebbesen:
quote:
Originally posted by Arryn:
Have you checked with Strategy First since the reviews in CGW and CGM?
Remember that a big publisher also typically means an even smaller share per sold unit to the developers. Unless you can count on massively increased sales, going to a big publisher can actually end up costing you money despite increased market penetration.
Depends on whether the publisher is willing (unlikely as that is) to front the devs some money to improve their product(s) and/or to develop new products. If not, then there's no upside to dealing with a bigger publisher, IMO.

I asked the question out of curiosity only, not as a suggestion that they should vigorously pursue.
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Old February 17th, 2004, 07:45 PM
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Default Re: Question for the Developers?

Actually I think small publishers like Shrapnel Games do a great job of supporting thier developers (Where more of the money goes back to the developers where it should!). What I think Illwinter needs is to develop this full time and with some help. It is amazing that they have pulled this off doing this part time. Could you imagine this game with them doing it full time with a small staff helping them??

[ February 17, 2004, 17:48: Message edited by: Pirateiam ]
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Old February 17th, 2004, 09:04 PM
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Default Re: Question for the Developers?

Amen Pirate, amen
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