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February 20th, 2004, 11:03 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Why would Illithid mind bLasts affect my Carrion Lords?
Quote:
Originally posted by fahdiz:
I had a similarly funny message Last night regarding my Nataraja pretender...he waded into battle and after the dust settled, I was sad to find that he had three afflictions. One was "Lost one eye" and another was "And lost the other one as well". Ack.
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This happened to a recurring villain in my first-ever game playing the Dominions I demo. There was an enemy horse archer commander who kept leading armies against my forces, and I couldn't finish him off since he would stay at a distance and fire arrows, and then run away if/when I managed to beat his army. However our archers did manage to take out one eye, and then his other eye, but he'd still show up leading armies against my forces, but now firing arrows in random directions since he couldn't see anything!
This was one of the things that convinced me early on that Dominions was a classic and wonderful game. He's one of the most memorable and amusing characters I've encountered in a computer game, and he was auto-generated by the detailed game engine and the events of play!
PvK
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February 20th, 2004, 11:10 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Why would Illithid mind bLasts affect my Carrion Lords?
Heh. And almost every affliction has an attack form which specifically causes it -- certain weapons and shields blind people, there's an axe which causes chest wounds, two artifacts which cut off arms, one artifact which cripples, a bow that feebleminds... plus numerous spells that do so as well.
I don't know of any that specifically cause mute, battle fright or decapitation (!), but the amount of maiming in a game can be quite amazing...
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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February 20th, 2004, 11:39 PM
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Sergeant
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Location: Oregon, USA
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Re: Why would Illithid mind bLasts affect my Carrion Lords?
Quote:
Originally posted by PvK:
This was one of the things that convinced me early on that Dominions was a classic and wonderful game. He's one of the most memorable and amusing characters I've encountered in a computer game, and he was auto-generated by the detailed game engine and the events of play!
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Yes, it's all the little things (the thousands and thousands of little things ) that make this game such a joy to play. Every time I fire it up, I find something new. I love that, and I haven't really seen that in a game for several years now.
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I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
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February 22nd, 2004, 03:10 AM
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Major General
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Re: Why would Illithid mind bLasts affect my Carrion Lords?
There are new afflictions in 2.08 as well, so non-humaniods can have their tails lopped off and so forth. Bonus maiming!!! 
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February 22nd, 2004, 09:04 AM
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Lieutenant Colonel
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Re: Why would Illithid mind bLasts affect my Carrion Lords?
Quote:
Originally posted by Psitticine:
There are new afflictions in 2.08 as well, so non-humaniods can have their tails lopped off and so forth. Bonus maiming!!!
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What penalty does one suffer for a lost tail?
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February 22nd, 2004, 09:17 AM
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Major General
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Re: Why would Illithid mind bLasts affect my Carrion Lords?
Quote:
Originally posted by Argitoth:
What penalty does one suffer for a lost tail?
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Boys without a piece of tail suffer lonely nights ... 
[ February 22, 2004, 07:17: Message edited by: Arryn ]
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February 22nd, 2004, 06:52 PM
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Lieutenant Colonel
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Re: Why would Illithid mind bLasts affect my Carrion Lords?
Quote:
Originally posted by PDF:
... or be weakened by a "chest wound" ?
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Chest would I can understand. The skeleton gets his chest messed up which causes his arms not to function properly... but chest wounds only give you fatigue, so there's no point in having it but for decoration?
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