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February 21st, 2004, 04:32 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
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Re: Main theme + generic theme yes, sub theme with generic theme, no
The question I'm asking is how much people actually use the generic themes. I messed around with 'water cult' some, but not much, and aside from that haven't messed with any of them very much. (actually now I remember I played one game with ceremonial faith, but didn't find it that useful)
Maybe if generic themes were stackable with nation-specific themes they would be used more?
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February 21st, 2004, 04:45 PM
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Major
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Join Date: Nov 2003
Location: Finland
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Re: Main theme + generic theme yes, sub theme with generic theme, no
I've used Ceremonial Faith, Restless Worshippers and Desert Sun a fair bit. Golem & Water Cult don't seem to be worth the cost in design points.
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February 21st, 2004, 04:58 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Main theme + generic theme yes, sub theme with generic theme, no
The problem is that the generic theme are usually not worth their cost, and are only useful with certain nations/strategies.
IMHO we should first have more useful generic themes, then we could stackj them with national themes .. 
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February 21st, 2004, 06:58 PM
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Corporal
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Join Date: Dec 2003
Location: Land of the Setting Sun
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Re: Main theme + generic theme yes, sub theme with generic theme, no
Negative cost themes might be fun too. Like:
(-50) Robin Hood; An irritating, invisible rebel goes from province to province stealing some of the revenue and raising unrest. He will also occasionally cause commanders to gain the "battle fright" wound.
~Aldin
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He either fears his fate too much, Or his deserts are small,
That dares not put it to the touch To gain or lose it all
~James Graham
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February 21st, 2004, 07:17 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: Main theme + generic theme yes, sub theme with generic theme, no
Robin Hood sounds more like a hero character than a national theme.
Careful addition of multiple themes would be good. Care/thought/limits are needed in case of balance issues or annoying things where there are generic themes that you'd always want with a specific national theme, etc.
PvK
[ February 21, 2004, 17:21: Message edited by: PvK ]
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February 21st, 2004, 07:30 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Main theme + generic theme yes, sub theme with generic theme, no
I think the generics that are there are good. They allow you to put power into a particular strategy which might not match what that nation is usually conceived to be. Such as Jotun and water theme or Ermor with cold theme. Adding themes together would be hard to balance I think.
[ February 21, 2004, 17:31: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 21st, 2004, 07:37 PM
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Corporal
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Join Date: Jan 2004
Location: Upstate NY
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Re: Main theme + generic theme yes, sub theme with generic theme, no
The only generic theme I am playing currently with is what I call a Magical Ulm -
Ulm with Golum Cult
Pretender - Is a rainbow Master Alchemist
After searching sites my Pretender sits at home Alchemizing massive amounts of gold (which equals huge armies) and my smiths pump out huge armies of buffed mechanical men and Golums. I have done very well against SP and I use it to counter R'lyeh - can you say useless mindbLasts!
It will be interesting to see how it fairs against Humans 
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Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
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