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February 27th, 2004, 12:25 AM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Fun with ... GIFT OF REASON and Super Combatants
My Eater of the Dead ditched me around 350 Hps... based on the cost of gems and the fact it ditches you... other units are a better deal.
They're good if you have lots of gems, want to play around on the map and you've got the game easy. I wouldn't bring one into serious games tho.
Quote:
Originally posted by GavinWheeler:
I tried GoR-ing the Eater of the Dead, just to see if you can keep control of him after he gets too big to be commanded normally.
You can't, but he rebelled while besieging an enemy capital, and I had great fun feeding him unburied bodies (with the various disaster-causing spells) and watching the AI try to recapture its capital from this obscenely high-HP, ridiculously rapidly regenerating monster. He seems to regenerate 10% of his HPs every round, and got up to over 1000 HPs near the end.
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February 27th, 2004, 03:22 PM
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Second Lieutenant
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Join Date: Dec 2003
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Re: Fun with ... GIFT OF REASON and Super Combatants
I am reasonably sure that I managed to charm the Eater of the dead when it went wild.
Having it go wild in enemy lands is fun, but it is not that hard to kill when it goes wild. Regenerating 35 hps per round does not help against an army with its low defense and prot.
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February 27th, 2004, 05:24 PM
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Corporal
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Join Date: Jan 2004
Location: Kennesaw, GA
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Re: Fun with ... GIFT OF REASON and Super Combatants
The most interesting thing was when someone (Arryn?) GoR'd a Blood Slave and empowered it in blood magic. I think he said it crashed the game, though, when she tried to use herself in combat. 
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February 27th, 2004, 05:24 PM
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Corporal
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Join Date: Jan 2004
Location: Kennesaw, GA
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Re: Fun with ... GIFT OF REASON and Super Combatants
Double post.
[ February 27, 2004, 15:25: Message edited by: moodgiesanta ]
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February 27th, 2004, 05:31 PM
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Corporal
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Join Date: Jan 2004
Location: Pembrokeshire, Wales
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Re: Fun with ... GIFT OF REASON and Super Combatants
Quote:
Originally posted by mivayan:
I am reasonably sure that I managed to charm the Eater of the dead when it went wild.
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Cool. Did it stay charmed, or revert to Unfettered status the next time it crunched down on a tasty corpsicle?
Quote:
Having it go wild in enemy lands is fun, but it is not that hard to kill when it goes wild. Regenerating 35 hps per round does not help against an army with its low defense and prot.
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I'd certainly agree that it is more of a "for fun" summons than a serious contender in a MP game (unless someone can suggest a sneaky strategy for it), but regenerating 35HP/round is the lower limit for an Unfettered Eater of the Dead, from what I remember of my test. And yes, this was at the end of a single-player game on a large map.
Once the Eater has over 1000HP (and so is regenerating over 100HP/round), with very high Fear, and add on whatever boosting magic items you gave him (2 miscellaneous slots, if I recall correctly), he will be a major pain to kill.
Not impossible, but what is?
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