.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 28th, 2004, 04:32 PM

johan osterman johan osterman is offline
Captain
 
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
johan osterman is on a distinguished road
Default Re: How do we use Scouts?

Strength is not added to damage for most bows. And I agree with NTJedi that the phrase "strength of wielder not added" could be read as it refering to the damage before strength is added, but it is not intended to be read that way. I do think that in the context of the game it is obvious what it means though since it is the exceptions from the norm that have the phrase in question attached to them, ie weapons that do not add strength, weapons whose damage resolution deviate from the way most weapon damage is resolved.
Reply With Quote
  #2  
Old February 28th, 2004, 04:54 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: How do we use Scouts?

Another way I see it is

Strength of wielder is not added
Damage is 10


or

Damage is 10
strength of wielder is not added


Having it before or after the statement makes it read alittle bit differently to me. But I do find Arryns suggestion of "Strength does not apply to damage" to be clearer. I guess we can make this suggestion in the typo thread?

Also, since I dont read Docs much it wasnt until I saw that phrase on a bow that I realized that strength apparently applies to everything else if it doesnt say otherwise?

[ February 28, 2004, 14:56: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #3  
Old February 28th, 2004, 05:46 PM

Guest
 
Posts: n/a
Default Re: How do we use Scouts?

With the exception of a few weapons and special effects. Str applies to all damage.

The formula is I believe for damage
wdam+str+2d6(oe) vs prot+2d6(oe) for all weapons.

I would hope that the onus of competency would not be on the phrase but on understanding the game mechanic.

Everything can be interpreted in totally misunderstood ways, especially in a multi-language enviroment. That doesn't mean that this particular phrasing is more or less misleading. Especially if you look at the basic mechanics of strength used in the game. I think the fault comes from making blanket statements of being 'wrong' when in actuallity you have no idea of what you are talking about.

[ February 28, 2004, 16:18: Message edited by: Zen ]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.