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March 5th, 2004, 10:06 PM
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Re: Some humble Tips and Advice for beginners
Quote:
Originally posted by tinkthank:
Hey thanks for all these helpful comments and additional information.
PhilD asked whether I made a boo-boo in saying that a fortress is also useful for taxation purposes: not just raking in resources from surrounding neihbors but also in improving their taxation structure. Nobody commented on this. Just wondering: does that mean I spread nonsense or I got it right?
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I believe this is the of the nonsense variety. Having a fortress doesn't do anythign to the 'taxation' portion, only increased Gold from Admin.
Quote:
I was under the impression that there was extra income generated in provinces with fortresses based upon Saber Cherry's "Newbies and Confused People ..." thread that you cited in your original post. Under "Section VIII: How to Choose a Castle" he states:
quote: Gold production in the province is increased by (Admin/2)%
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So is Saber Cherry right or wrong? It is Admin / 2 %. So Fortified City with 50 Admin gives 25% increase in Gold in the province it is built.
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March 6th, 2004, 11:09 AM
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Lieutenant Colonel
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Re: Some humble Tips and Advice for beginners
But has nothing to do with surrounding provinces? (E.g.: this income increase is not affected by the fact that you own 0 or own all of the surrounding provinces?)
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March 6th, 2004, 11:19 AM
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Major General
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Re: Some humble Tips and Advice for beginners
The income of the province with the fort does not increase due to the ownership of adjacent provinces. The resource and supply level of the province with the fort, OTOH, does increase as nearby lands come under your ownership.
[ March 06, 2004, 09:20: Message edited by: Arryn ]
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March 30th, 2004, 10:58 AM
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Lieutenant Colonel
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Re: Some humble Tips and Advice for beginners
Excuse me for digging this out of the basement, but I wanted to add one thing which may seem obvious.
- hitting the f-1 button will give you a "nation overview", which becomes much less confusing for a newbie when you then hit the "tab" button (which then does not display your troops). This is an invaluable tool once you have more than a dozen provinces or so. Check the columns "taxation" and "unrest", for example: see any problems? Forget where you had those nasty brigands and lowered the tax rate to douse the unrest? F1 will help you. Not sure which provinces have what province defense? F1 lists them all. Which provinces do you still need to search for those desperately needed earth gems? F1 shows you where you searched and which results you got.
Forgot where Dingbat the Commander with the Summer Sword is? Hit "tab" again, and you can find your commanders quickly.
The task of micromanaging your empire becomes *that* much less confusing with f1.
I found this out way too late.
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March 30th, 2004, 03:22 PM
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Corporal
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Re: Some humble Tips and Advice for beginners
Another note for fortresses.
If you play Rl'yeh, you automatically generate (nigh useless) units in all coastal forts. They make very good arrow catchers, and they autobuild. I don't know if they have upkeep or anything (you do have to feed them), but at the same time they are no build cost fodder troops. You can also build Star Children and Hybrid Commanders at coastal forts.
Just an FYI (and I'm sure the more experienced Rl'yeh players can give more informed opinions as to the usefulness of these guys)
Wyatt
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March 30th, 2004, 03:24 PM
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Second Lieutenant
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Re: Some humble Tips and Advice for beginners
As an addendum to the previous post, in the Nation Overview screen (the F1 screen), not only can you see the Tax rates and PD of your provinces, you also can modify them.
Really, it's something that should be checked every turn, IMO.
Bayushi Tasogare
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Scott Hebert
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