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  #1  
Old March 12th, 2004, 12:40 AM

iceboy iceboy is offline
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Default Re: New world map

Quote:
Originally posted by Torvak:
quote:
Originally posted by iceboy:
It seems to me that the areas of hawaii and polynesia have no seas. Anyone else notice this???
Right, but this isn't Axis & Allies where every island has a surrounding sea zone.
hey torvak how would i go about changing this so that these do have sea zones in the word file?
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Old March 12th, 2004, 12:55 AM

Norfleet Norfleet is offline
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Default Re: New world map

Quote:
Originally posted by iceboy:
Even better try to convert the europa universalis II or hearts of iron world maps from paradox entertainment!!!
I think the HOI World Map probably exceeds the maximum number of provinces allowed in Dominions II.

Quote:

hey torvak how would i go about changing this so that these do have sea zones in the word file?
You don't. To do this would require adding extra white dots, which would garble the existing province numbers and require reworking the entire .map.

[ March 11, 2004, 23:02: Message edited by: Norfleet ]
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  #3  
Old March 12th, 2004, 01:35 AM
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Arryn Arryn is offline
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Default Re: New world map

Quote:
Originally posted by Norfleet:
I think the HOI World Map probably exceeds the maximum number of provinces allowed in Dominions II.
It does, by a factor of over 2:1.
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  #4  
Old March 12th, 2004, 10:36 AM
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Torvak Torvak is offline
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Default Re: New world map

Quote:
Originally posted by iceboy:
quote:
Originally posted by Torvak:
quote:
Originally posted by iceboy:
It seems to me that the areas of hawaii and polynesia have no seas. Anyone else notice this???
Right, but this isn't Axis & Allies where every island has a surrounding sea zone.
hey torvak how would i go about changing this so that these do have sea zones in the word file?

As Norfleet pointed out it's not done with just two clicks. The game/editor looks in the .tga for white dots (RGB all 255) starting bottom left corner and going up line for line. Now if you add or remove any dots it screws up everything above it (and to some degree below).

The solution would be to write a program that inserts the info into the .map file and changes all province numbers and connections. Or do it manually.
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Old March 13th, 2004, 10:38 AM
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Torvak Torvak is offline
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Default Re: New world map

Quote:
Originally posted by tinkthank:

18: Farm lands
14: plains
34: Forest Mountain
47: Forest Mountain
51: Forest Mountain
69: Forest Mountain
84: Forest
235: Forest Mountain
289: Forest (well ok, but looks like mostly plains or waste)
283: Mountain (there is no mountain icon, and one must ask: Scotland: Mountains?? Mountains in Scotland where??)
333: Mountain
248: Forest Mountain
182: Forest Mountain
150: Forest Mountain
260: Forest Mountain
327: Forest Mountain

Fixed

Quote:
Originally posted by tinkthank:

(All of west-central Africa: it's all labeled "forest", which is fine by me, but on a "farm lands" background -- is that intentional?)
I didn't really put that as farmland background but for some colorization.

Quote:
Originally posted by tinkthank:

Well I hope this is helpful. Best to you!
It is.
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Old March 13th, 2004, 11:33 AM
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Arryn Arryn is offline
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Default Re: New world map

Thanks, Torvak! I've updated the copy I'm hosting on my site.
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  #7  
Old March 14th, 2004, 02:07 AM
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Kristoffer O Kristoffer O is offline
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Default Re: New world map

We are updated as well. Not mentioned in the news though.
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