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March 2nd, 2004, 10:00 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: Annoying death magic
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by Arryn:
If your "strategy" is to count on the AI fatiguing itself, or other such stupid behaviors, you're only cheating yourself by using what is basically an exploit. Against a human you'll be waxed and polished.
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No, his strategy is to rely on his own mages casting spells as often as possible, such as the very useful raise skeletons/drain life/ raise skeletons/drain life combo that the AI is very good at doing. Thank you, Graeme. I got so damn pissed when I read this comment by Arryn. I was going to explode in flammage until I read your comment.
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March 2nd, 2004, 10:06 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Annoying death magic
Quote:
Originally posted by Argitoth:
I was going to explode in flammage
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POOF!
Isn't this what happens to your undead when they are confronted by semi-competent priests and mages? 
[ March 02, 2004, 20:07: Message edited by: Arryn ]
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March 2nd, 2004, 10:38 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: Annoying death magic
Orders to not do certain things might indeed require immense micromanagement of magi.
But I don't mind that. Especially since hopefully ctrl-# would copy everything about the mage including "don't do X" orders.
Of course, I'd settle for a global or nationwide "don't do X" order that would apply to all of your combats. Because magi do some things that are really annoying like casting breath of the dragon on ulm black plate infantry that can hardly be affected by opposing infantry. Like turning adjacent mages berserk (though I hear some of that was fixed in 2.08). And sometimes you don't want your mages summoning masses of undead.
I don't want my astral 5 or astral 6 starspawns (starshine skullcap and banner of the north star) casting mind burn against massed crossbows when stellar cascades is so cheap.
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March 2nd, 2004, 11:30 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
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Re: Annoying death magic
Quote:
Originally posted by Arryn:
quote: Originally posted by Argitoth:
I was going to explode in flammage
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POOF!
Isn't this what happens to your undead when they are confronted by semi-competent priests and mages? no 
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March 3rd, 2004, 09:28 AM
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Corporal
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Join Date: Jan 2004
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Re: Annoying death magic
If they are occupying the opponent's mages and priests, they are doing their job as mana / action points / fatigue fodder. Nice to distract some attention from better banishable summons.
Using fatigue is a valid tactic. If spells can increase encumbrance and melee fatigue lowers defense and protection, how is it an exploit? Sounds like a very smart weapon in one's arsenal, especially for the Brandenburg Guard.
Aikamun
[ March 03, 2004, 07:55: Message edited by: Aikamun ]
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March 4th, 2004, 01:00 AM
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Private
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Join Date: Feb 2004
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Re: Annoying death magic
Quote:
Originally posted by SurvivalistMerc:
Orders to not do certain things might indeed require immense micromanagement of magi.
But I don't mind that. Especially since hopefully ctrl-# would copy everything about the mage including "don't do X" orders.
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I have seen the "host" phase Messages that seem to talk about the cntrl # and shift something stuff. However the turn generation goes by to fast to read it. Could someone please explain this feature as the manual does not cover it?
I have been wanting to ask about it but the anti new post backlash is pretty strong here and my search button does not seem as magical as others'. So, since you mentioned it...
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March 4th, 2004, 01:09 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Annoying death magic
Quote:
Originally posted by customer717:
I have seen the "host" phase Messages that seem to talk about the cntrl # and shift something stuff. However the turn generation goes by to fast to read it. Could someone please explain this feature as the manual does not cover it?
I have been wanting to ask about it but the anti new post backlash is pretty strong here and my search button does not seem as magical as others'. So, since you mentioned it...
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This is the thread that search turns up.
EDIT: what is meant by "#" in the above thread is one of the number keys on the top row of the keyboard. That is, CTRL-1, CTRL-2, etc.
[ March 03, 2004, 23:16: Message edited by: Arryn ]
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