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Old March 4th, 2004, 11:54 AM

CharonJr CharonJr is offline
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Default Re: heroic heroes

Hmm, wasn't Charon "just" the ferryman across the river Styx (or Acheron - both are among the 5 rivers seperating the world of the living from the world of the dead, it seems to be unsure where Charon actually stood) moving the dead to Hades ?

Or was there any other Charon, I seem to recall a Chiron who was a Centaur.

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[ March 04, 2004, 09:59: Message edited by: CharonJr ]
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Old March 4th, 2004, 03:28 PM
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Uh-Nu-Buh Uh-Nu-Buh is offline
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Default Re: heroic heroes

Chiron was the centaur I referred to. I knew Charon was wrong, but couldn't think of the right name. Famous archer, famous strategist, educated many of the most famous heroes of Greece in the arts of ware. He was also a famous physician.

Give him nature 2, healing, a bow of war, accuracy of 20, st of 14, standard of 10. That's a good hero!
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Old March 4th, 2004, 06:18 PM
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Default Re: heroic heroes

Plenty of sources available. Check the Iliad and the Oddyssey for the heroes of the Trojan War, for instance -- most being known for leadership, morale, archery, armor, swordsmanship or perhaps the favor of the gods (think 'sacred'). Chariot-based heroes not unheard of either, hm.
Celtic/Arthurian -- sources that come to mind include Tolstoy's (no, not THAT one... a descendant) "The Coming of the King". There's also a collection "Celtic Myths and Legends" by a Peter Ellis, has a selection from Irish, Scots, Manx, Welsh, Cornish, Breton legends. Heroes would generally need to be toned down a bit for balance reasons -- e.g. I would not suggest including even the regular Fianna at face-value. The Ellis book has a long list of references at the back.
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Old March 4th, 2004, 09:05 PM
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Default Re: heroic heroes

Quote:
Originally posted by Uh-Nu-Buh:
...
Give him nature 2, healing, a bow of war, accuracy of 20, st of 14, standard of 10. That's a good hero!
True. Note though that this hero can appear in play - you just need a strong archer in the hall of fame with Heroic Accuracy (well, and an item that gives him a standard). That is, you get real strong heroes when they actually have a heroic history from the events in the game, which is (IMO) cool. If you add heroes that are not just (good hero material), but are already strong hero/SC's, then you omit the "how they became a hero" part, and if you re-play the mod, you know in advance who the likely hero/SC's are going to be. E.g. "Let's wipe out Greece before they get that darned Chiron or Heracles!"

But again, proceed. Sounds interesting, but I think overall I like the existing system where the heroes are usually just a few notches better than a usual commander, until something improves them during play.

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