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  #1  
Old May 13th, 2001, 03:26 AM

God Emperor God Emperor is offline
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Default Re: Borg Variant posted in ships/races mods/archive

The Borg technology and components dont (unless someone finds them in ruins I guess).
The destroyers and point defence of course do.
Regards,
GE

PS: Human players should be on their best behaviour and not research the Borg Technology (even if the tech is fun to have!).(Or trade for it!)....



[This message has been edited by God Emperor (edited 13 May 2001).]
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Old May 13th, 2001, 07:03 AM
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Default Re: Borg Variant posted in ships/races mods/archive

God Emperor wrote:

"PS: If anyone expresses an interest, I may do a mod for the basic game too...."

I surely would! Because I use so many different races in my games and I continue to include more, I don't want to use major modifications of the basic game components.
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Old May 13th, 2001, 07:34 AM
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Atrocities Atrocities is offline
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Default Re: Borg Variant posted in ships/races mods/archive

Please. I would find that most helpful.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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Old May 15th, 2001, 02:06 AM

God Emperor God Emperor is offline
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Default Re: Borg Variant posted in ships/races mods/archive

Have just done an update v135b1. Am currently in a play test and so is a friend of mine. Borg are number 2 in both of our games by turn 60. Will complete play test before generating a "basic" game set.

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GE
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