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May 14th, 2001, 09:50 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
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Re: TDM-modpack compatability question:
quote: Originally posted by Marty Ward:
You can mix and match as you like, ie escorts get 2 extra standard moves and 3 extra combat moves and destroyers get only 1 extra combat move etc.
Would these be cumulative? Ie 2 standard movement points and 1 extra combat move =3 extra movement in combat. Is that correct?
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May 15th, 2001, 01:03 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: TDM-modpack compatability question:
It would work out to 2 extra combat moves, 2 standard moves/2 + 1 extra combat move.
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May 14th, 2001, 04:19 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: TDM-modpack compatability question:
To discuss another aspect of the proposed mod, ISTR that others have tried increasing the supply storage of the -II and -III Versions of engines; the only problem they had was with the AI using engines instead of supply storage components, and ending up with extra engines in AI designs (!). So you may want to increase the amount stored in supply storage components as well (which makes sense anyway, since the supply storage components take up more room (tonnage) than engines).
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May 14th, 2001, 04:25 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: TDM-modpack compatability question:
IIRC as long as you don't make the engines store more supply than the supply component the AI shouln't use engines as the supply component. The AI seems to look for the ability then the amount.
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May 15th, 2001, 12:37 PM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
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Re: TDM-modpack compatability question:
Thank u 4 the heads-up ob that. And you are right, sup storage SHOULD store more.
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