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March 20th, 2004, 01:48 AM
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Re: Ctis Desert Tombs
With the Exception of the Mound King as a Summon (which is hardly considered national specific) only Broken Empire Ermor, Carrion Woods and DT's use living national troops as well as Reanimators for their armies.
What other nations can reanimate with their initial summons and have the option of buying and using normal troops?
Just because you can summon undead units doesn't suddenly make the nation more 'deathlike'. A good example is BK and S&A. Mostly because of the ease of free troops with reanimation is why there is special consideration.
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March 20th, 2004, 02:02 AM
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Major General
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Re: Ctis Desert Tombs
Quote:
Originally posted by Zen:
They serve freely the one who binds them to them by power of magic.
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That doesn't sound like serving freely, except in the free-of-charge sense!
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March 20th, 2004, 02:08 AM
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Re: Ctis Desert Tombs
Quote:
Originally posted by Zen:
With the Exception of the Mound King as a Summon (which is hardly considered national specific) only Broken Empire Ermor, Carrion Woods and DT's use living national troops as well as Reanimators for their armies.
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All the more reason desert tombs should be able to purchase unholy priests... just my opinion.
Quote:
Originally posted by Zen:
What other nations can reanimate with their initial summons and have the option of buying and using normal troops?
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With desert tombs theme being able to purchase unholy priests... I believe it would add more variety to the game. Plus it would fit the theme.
Quote:
Originally posted by Zen:
Just because you can summon undead units doesn't suddenly make the nation more 'deathlike'.
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Well being able to summon undead units certainly doesn't make it more 'lifelike'. Death and undead usually make a good match up for most games.
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March 20th, 2004, 02:40 AM
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Re: Ctis Desert Tombs
My opinion being able to purchase a cheap priest to summon Ghouls isn't all that important. The only nation that can do that now is BE and that's fine by me.
How would it add more variety?
It certainly doesn't make it more lifelike. But it makes it more lifelike than one that has a Huge Popkilling dominion like CW, AE, and SG so that if you take any positive scales you are signing yourself to unefficent use of points.
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March 20th, 2004, 03:06 AM
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Re: Ctis Desert Tombs
Quote:
Originally posted by Zen:
The only nation that can do that now is BE and that's fine by me. How would it add more variety?
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Didn't you just answer your own question. Having more then one nation being able to do this means more variety. And it doesn't have to be a cheap unholy priest... it could be whatever the developers feel is fair.
Quote:
Originally posted by Zen:
It certainly doesn't make it more lifelike. But it makes it more lifelike than one that has a Huge Popkilling dominion like CW, AE, and SG so that if you take any positive scales you are signing yourself to unefficent use of points. [/QB]
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Since desert tombs theme needs a death scale of 2... having unholy priests would seem more appropiate especially since the race starts with one. Why is there only one... someone had to teach him these skills. It's just an idea I believe would make the theme more useful considering it has a high cost. Perhaps they could provide both holy and unholy... but that may be too much.
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March 20th, 2004, 03:17 AM
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Re: Ctis Desert Tombs
If you read the theme. I know it's a stretch, reading that is. It says that the Sauromancers reanimated those priests and priest-kings that were locked away in the desert tombs. Noone needed to teach them, they are/were dead and that is where they learned how to bless and function with the undead, in the realm of the dead.
I didn't answer my questions, it doesn't add variety at all, since one other nation can do it already. You want to make the only two living -non- pop killing dominion nations exactly the same?
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March 20th, 2004, 03:19 AM
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Second Lieutenant
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Re: Ctis Desert Tombs
Personally, I think Desert Tombs is costed appropriately. While I can have and have had large mobs of undead with Desert Tombs, you also get very nice heavy infantry and quite a few other benefits.
Here's a similar question. Why would you take the Lord of the Gates over the Prince of Death? The Prince of Death is strictly better... except that the Lord isn't Undead, and hence doesn't have the Undead vulnerabilities.
Another benefit that C'tis enjoys is one I've seen mentioned elsewhere, in that their Longdead (if you use them) have better protection than 'human' Longdead.
Anyway, just my impressions of Desert Tombs.
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