Originally posted by Gandalf Parker: As far as undoing things, NOTHING is absolute until you hit "host". So if you feel you have made a BIG mistake you can always hit "esc" and "quit without save" then come in again. There is probably an easier way to restart the turn but thats one I know works.
end turn, click turn (not host), click 'redo from beginning'.
Will those "redo" tricks also work in MP when on a network? It seems as soon as I hit "e" as a shortcut (and ugh I misspelled and hit that by accident once) it hosts. Since then, when playing MP network, I live in fear. Sort of wish it could be otherwise.