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March 24th, 2004, 06:29 PM
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Corporal
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Join Date: Dec 2003
Location: Sweden
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Re: Blink doesn\'t work during assassinations?
works with those boots tho, that teleport you around the battlefield.
dunno why he wont cast the spell o.O
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March 24th, 2004, 06:54 PM
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Corporal
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Join Date: Mar 2004
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Re: Blink doesn\'t work during assassinations?
Quote:
Originally posted by DLC:
works with those boots tho, that teleport you around the battlefield.
dunno why he wont cast the spell o.O
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Well, the idea was that the Star Children can use it almost straight out of the box... but I can find no circumstance where he will cast it.
I even tried to see if perhaps the spell was mislabelled and required more than 1 in astral... but my astral 5 pretender wouldn't cast it either.
So my conclusion is that the scripting of the spell is busted at least, whether the boots work or not.
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March 24th, 2004, 07:02 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Blink doesn\'t work during assassinations?
Hmm, perhaps the AI doesn't know about the spell. We'll have to look.
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March 24th, 2004, 08:07 PM
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Corporal
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Join Date: Mar 2004
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Re: Blink doesn\'t work during assassinations?
Quote:
Originally posted by Kristoffer O:
Hmm, perhaps the AI doesn't know about the spell. We'll have to look.
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Thanks Kristoffer!
I guess I'll check out those boots DLC mentioned in the meantime to see how effective it makes my star kiddies.
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March 24th, 2004, 09:36 PM
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Corporal
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Join Date: Dec 2003
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Re: Blink doesn\'t work during assassinations?
they are unique if i remember right so you can only have one of those assassins that teleport.
make some resistance piercers instead like that rune wand(3 fire 3 water) and that token that also does +2 pierce resistance(1-2 astral?).
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March 24th, 2004, 10:01 PM
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Corporal
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Join Date: Mar 2004
Posts: 123
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Re: Blink doesn\'t work during assassinations?
Quote:
Originally posted by DLC:
they are unique if i remember right so you can only have one of those assassins that teleport.
make some resistance piercers instead like that rune wand(3 fire 3 water) and that token that also does +2 pierce resistance(1-2 astral?).
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Oh yeah, I know... I just want to see how blinking works in assassinations... and with just a few tests, it's pretty perfect.
The Sandals of the Crane simulate what it would be like if the Star Child had Boots of Quickness and was scripted for (Fire)(Blink) ad infinitum... and if the spell Version of Blink worked. Which is over the top, but it shows that it the spell Version would be useful.
Blink is only Thaumaturgy 1 and doesn't require any pearl use...
Compared to the Rune Smasher which is Construction 4 and the Spell Focus which is Construction 6... plus the resources used to make them... which stand a good chance of being wasted if the Star Child runs into excessive body guards.
Assuming that there is, indeed, something broken about Blink and it can be fixed in some future patch... Star Children's survivability vs. indie Knight provinces just shot up quite a bit.
[ March 24, 2004, 20:18: Message edited by: AhhhFresh ]
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