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May 3rd, 2004, 04:19 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: Possible way out of the V.Q. Problem
Quote:
Originally posted by PDF:
Let's also propose a temporary fix : ban'em !
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Why ban them? Make a mod and use it in MP games.
I'm for increasing their overall and path cost.
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May 3rd, 2004, 04:26 PM
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Captain
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Join Date: Mar 2004
Location: Italy
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Re: Possible way out of the V.Q. Problem
Most of the players won't use mod in MP, cause none can assure these players does the mod to advantage them or however, which is their balancing skill.
So on it's better for all us to tell there our complaints, and wait for Devs to answer there, and to change something in the next patch, if they choose to.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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May 3rd, 2004, 04:39 PM
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Major
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Join Date: Nov 2003
Location: Finland
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Re: Possible way out of the V.Q. Problem
The VQ is immortal and can easily become an SC, and she's not too expensive either. It should be pretty obvious why a cheap immortal SC is overpowered.
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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May 3rd, 2004, 05:31 PM
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Major General
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Join Date: Jan 2004
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Re: Possible way out of the V.Q. Problem
Quote:
Originally posted by Graeme Dice:
I'm calling your bull**** here Norfleet. She's immortal, and won't lose any magic paths for a death.
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So get rid of the enemy dominion. You have to do that anyway. A VQ which can't leave its own dominion while you gradually chip the dominion away and move in isn't doing any harm to you. If it's not hurting you, it's not accomplishing anything. It'll have to come out to play sometime.
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May 3rd, 2004, 05:42 PM
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Corporal
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Join Date: Apr 2004
Location: Winter Park, Florida
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Re: Possible way out of the V.Q. Problem
[quote]Originally posted by Graeme Dice:
quote: Originally posted by Anglachel:
[qb]
Quote:
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You guys are like some puppy worrying a pooh cuddly.
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The insults make you look really mature.
Insult? Just thought it was merely a descriptive turn of phrase. At least that was how I meant it at any rate. Didn't realize also that you could glean maturity from one sentence posted on a board. Guess I should have written something like "You guys fuss about the Vampire Queen too much." But wait, somone might find that insulting as well and question my maturity yet again(curious that you find my maturity a subject of interest). So what is a person to do? Guess I had better not express any opinions then. They could be interpreted as insulting as well!
Seriously though,I just like the image evoked from the phrase I used. Didn't realize you found insult in such things so easily. My apologies to everybody. It's stuff like this that keeps me from posting on Boards usually. I I find this board to be exceptional in lack of taking things out of context, petty bickering, arguing for the sake of arguing, and petty, personal comments that I fail to find has any relevance on the topic at hand. But I guess there are always exceptions. Oh well, I will content myself to sitting on the sidelines and just reading the Boards. Take it easy.
__________________
Where the lion's skin will not reach, you must patch it out with the fox's.
Plutarch
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May 3rd, 2004, 05:49 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
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Re: Possible way out of the V.Q. Problem
Quote:
Originally posted by PDF:
Funny how some people react sometimes : on the ground that a VQ is beatable they dismiss the issue of its/her unbalance.
We aren't talking of strategies against VQ, but about balance and variety in Pretenders.
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Agreed. VQs are, at face value and after some experience playing them, just a little too much better than the average Pretender. Generally, if I know that there's a Pretender I'll play for 95% of the games (the other 5% being small map, difficult research or something of the like) I enter into with a certain country in MP, it's either a matter of extreme personal taste and comfort or it's a matter of that Pretender having a disproportionate advantage over its fellows.
As has been mentioned in other threads, either the VQ needs a slight power-down (loss of flight or ethereal might be enough) or a good number of other pretenders need a slight power-up.
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May 3rd, 2004, 07:01 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
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Re: Possible way out of the V.Q. Problem
Quote:
Originally posted by Norfleet:
quote: Originally posted by Graeme Dice:
I'm calling your bull**** here Norfleet. She's immortal, and won't lose any magic paths for a death.
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So get rid of the enemy dominion. You have to do that anyway. A VQ which can't leave its own dominion while you gradually chip the dominion away and move in isn't doing any harm to you. If it's not hurting you, it's not accomplishing anything. It'll have to come out to play sometime. That's extremely difficult to do, with your "mad castling and temple-ing" strat.
It's broken, admit it.
You should be proud that you found a chink in the ruleset armor, but that doesn't mean it needs to be preserved.
Rabe the Large (sacrificial) Lamb.
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