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May 4th, 2004, 08:08 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Dev Thinking on Balance?
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by Jasper:
I don't think she is. She can be good, but there are others at least as good.
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There aren't any that are as low risk though, or that can get out the door as fast. With mistform, mirror image, quickness, ironskin, and breath of winter she can conquer any independent province I've seen regardless of strength. Isnt that true of most gods you add those to?
is everyone going to keep adding up her pluses or are there suggestions what to do about her? Make her more expensive? After all, she is still just one piece. there are alot of single pieces in the game that can kick tail but that wont win anything but a tiny game.
If the VQ is banished by priests does she still return? (maybe have been covered, sorry if I missed it being mentioned)
Isnt she susceptable to the same routing problem as other gods?
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 4th, 2004, 08:09 PM
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Major General
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Re: Dev Thinking on Balance?
Quote:
Originally posted by Pirateiam:
I am currently in s MP game fighting CatQuiet's VQ.(I had the unenviable luck of being standard Ulm and his nieghbor) I can verify that what he said is easily attainable! If a player such as CatQuiet who is very skilled with the VQ tells you it needs some balancing I would listen.
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Pff. Catquiet's VQ doesn't scare me. I'm due to shortly counter it soon, and I fully intend on watching it crash and burn. Bring 'em on.
Frankly, I'm not surprised you can't kill it, if the depths of your ability involve hurling more and more troops at it. It's a strategy, and if you can't counter it, it'll eat you for lunch: A strategy that DOESN'T eat you for lunch if not countered is totally worthless! What the hell good is a strategy that doesn't even work on people who aren't prepared for it?
Besides, you're Ulm. He's Ermor. You were more or less screwed from the beginning, as Ulm is known to be weak against SG Ermor. Marignon vs. Abysia is another similar mismatch.
[ May 04, 2004, 19:12: Message edited by: Norfleet ]
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May 4th, 2004, 08:21 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Dev Thinking on Balance?
Quote:
Originally posted by Pirateiam:
Are you kidding????....(beating head against wall) So let me get this straight - by say turn 12 you have a SC that has 40+HP(which is easily replenished from life drain), attack/Def of +18, flys, is poison immune, cold immune, fire or light immune,Is invulnerable, With quickness, luck, has life drain, does not fatigue, and if you actually some how kill the thing (yet to see it happen) it is back the next turn!!!!! (keeps beating head against wall) If you do not think this is possible...
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No, I am not kidding. I do not think what you have described is extraordinarily strong. Such things are also possible with other pretenders, including ones that will beat a VQ head to head.
The fact that you are losing to this strategy is not by itself enough to convince me.
[ May 04, 2004, 19:24: Message edited by: Jasper ]
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May 4th, 2004, 08:23 PM
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Corporal
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Join Date: Jan 2004
Location: Upstate NY
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Re: Dev Thinking on Balance?
Quote:
Originally posted by Norfleet:
quote: Originally posted by Pirateiam:
I am currently in s MP game fighting CatQuiet's VQ.(I had the unenviable luck of being standard Ulm and his nieghbor) I can verify that what he said is easily attainable! If a player such as CatQuiet who is very skilled with the VQ tells you it needs some balancing I would listen.
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Pff. Catquiet's VQ doesn't scare me. I'm due to shortly counter it soon, and I fully intend on watching it crash and burn. Bring 'em on.
Frankly, I'm not surprised you can't kill it, if the depths of your ability involve hurling more and more troops at it. It's a strategy, and if you can't counter it, it'll eat you for lunch: A strategy that DOESN'T eat you for lunch if not countered is totally worthless! What the hell good is a strategy that doesn't even work on people who aren't prepared for it?
Besides, you're Ulm. He's Ermor. You were more or less screwed from the beginning, as Ulm is known to be weak against SG Ermor. Marignon vs. Abysia is another similar mismatch. Well Norfleet I will not comment on your insult since from all the other Posts I have read I know how disturbed you are and mental illnesses are not something to make fun of. Answer this simple question - What is your pretendar in this game???? Case closed
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Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
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May 4th, 2004, 08:24 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Dev Thinking on Balance?
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by Jasper:
I don't think she is. She can be good, but there are others at least as good.
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There aren't any that are as low risk though, or that can get out the door as fast. With mistform, mirror image, quickness, ironskin, and breath of winter she can conquer any independent province I've seen regardless of strength. Many pretenders can use these spells to conquer independent provinces. Being able to conquer an independent province a turn with your pretender is commonplace.
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May 4th, 2004, 08:25 PM
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Corporal
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Join Date: Jan 2004
Location: Upstate NY
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Re: Dev Thinking on Balance?
Quote:
Originally posted by Jasper:
quote: Originally posted by Pirateiam:
Are you kidding????....(beating head against wall) So let me get this straight - by say turn 12 you have a SC that has 40+HP(which is easily replenished from life drain), attack/Def of +18, flys, is poison immune, cold immune, fire or light immune,Is invulnerable, With quickness, luck, has life drain, does not fatigue, and if you actually some how kill the thing (yet to see it happen) it is back the next turn!!!!! (keeps beating head against wall) If you do not think this is possible...
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No, I am not kidding. I do not think what you have described is extraordinarily strong. Such things are also possible with other pretenders, including ones that will beat a VQ head to head.
The fact that you are losing to this strategy is not by itself enough to convince me. Please list them.
__________________
Every normal man must be tempted at times to spit upon his hands,
hoist the black flag, and begin slitting throats.
- Henry Louis Mencken
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May 4th, 2004, 08:28 PM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: Dev Thinking on Balance?
Quote:
Originally posted by Gandalf Parker:
Isnt that true of most gods you add those to?
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Sure, but a feudal province can cause afflictions to them, and they get more fatigued as the battle goes on.
Quote:
If the VQ is banished by priests does she still return?
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Banishment just does damage if the MR check is failed, so it's no different than any other cause of death.
Quote:
Isnt she susceptable to the same routing problem as other gods?
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Immortals never rout in their dominion.
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