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  #1  
Old June 18th, 2004, 01:42 AM

sube sube is offline
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Default Re: Black Moon Chr. mod

Hi!

I just sent a new mod to illwinter, hopefully it will be available for dowload in a matter of days (don't know how busy is Kristoffer).

It's a zip file containing 2 mods independent from one another. The first is the Knights of the Light that was already on the mod page. The second changes Pythium into the empire of Lhynn. A few remarks about this second one:

- For those who haven't read the comics books, in time I'll also include a txt file briefly describing the story and the background.

- For those who have read the books, I based the empire of Lhynn on the battle in volume 5 or 6, ignoring the battle in volume 10 (since I hadn't really liked it...)

- Magic: low-level mages (max 2+1random)but a LOT of different mages, so the empire has access to fire, earth, water and astral, + a lot of randoms. In the battle I mentioned, you see a lot of mages hurling bolts and fireball at the enemy, that's were I got the idea of many (but not too powerful) elemental mages. The astral mages are based on the astrologers that try to interpretate the prophecy of the emperor, and will become capitol only units when that will be moddable.

- Leviathans are quite larger than elephants, so I gave them a lot of hp and good stats, but high price too

- The guidelines I adopted for the army is a strong infantry, with lot of different troops but no outstanding warriors, just disciplined and reliable (good morale and good equipment). Some elite units are present, but nothing outstanding. Officers are very good, all with the Standard ability. Cavalry is present but marginal.

I think that's all for now, write you later
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  #2  
Old June 18th, 2004, 01:58 AM

liga liga is offline
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Default Re: Black Moon Chr. mod

Quote:
Originally posted by sube:
Hi!

I just sent a new mod to illwinter, hopefully it will be available for dowload in a matter of days (don't know how busy is Kristoffer).
Great!!! I cannot wait to see and test it! if you send me the zip ( liga(AT)treemme(DOT)org ) I'll make it downloadable until illwinter update the web site!

thanks Sube!
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  #3  
Old June 17th, 2004, 02:57 PM

liga liga is offline
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Default Re: Black Moon Chr. mod

I have put them on

http://arrakis.unimo.it/~ligabue/dom2/mods

thanks Sube ... and good play!
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  #4  
Old June 17th, 2004, 04:07 PM

PrinzMegaherz PrinzMegaherz is offline
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Default Re: Black Moon Chr. mod

Both nations look awesome. I cannot say anything whether they are balanced or not, but they made a very good first impression. I hope to see the other nations soon!
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  #5  
Old June 17th, 2004, 06:38 PM
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Tricon Tricon is offline
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Default Re: Black Moon Chr. mod

Thanks sube.


Hopefully I will get around to playing Lhynn this weekend.
Quick question for you or anybody who gets to play Lhynn before sunday: what is the size of the (unit) leviathan?
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Old June 18th, 2004, 09:02 AM

liga liga is offline
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Default Re: Black Moon Chr. mod

Quote:
Originally posted by Tricon:

Quick question for you or anybody who gets to play Lhynn before sunday: what is the size of the (unit) leviathan?
6, like elephant ... but it has more HP and differents stats

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  #7  
Old June 18th, 2004, 09:15 AM
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Unknown_Enemy Unknown_Enemy is offline
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Default Re: Black Moon Chr. mod

What I am really looking for ae the Order Of Justice and the Black Moon country.

But I am really enjoying the Order of Light.
Well done, really well done.
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