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  #1  
Old May 24th, 2001, 08:48 PM

CheshireKatt CheshireKatt is offline
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Default Re: Transphasic Torpedoes

quote:
Originally posted by suicide_junkie:
Quote:
One torpedoe took out a full size borg cube. Now that was impressive.

Sounds more like lame to me. The Borg idea has really been ruined.
I never understood that whole thing. People are pretty down on treknobabble being used to solve problems, but having an enemy that has magical "adaptation" powers is loved? The Borg are incredibly weak and cheesy plot devices that don't even have the benefit of someone even TRYING to explain how they work. If they can magically resist us, we can magically kill 'em off right back, I say.

--Chesh
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Old May 24th, 2001, 10:09 PM
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Atrocities Atrocities is offline
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Default Re: Transphasic Torpedoes

In my own defense.

Yes, one torpedoe did take out a cube, but that torpedeo came from 40 years in the future. Surficide to say, if you took one of our tomahawks back 40 years, and fired it at a ship, it would perty much waste it when compared to that era's conventional weapons.

Besides, the name of the torpedoe sounded cool.
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Old May 24th, 2001, 10:27 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Transphasic Torpedoes

quote:
Yes, one torpedoe did take out a cube, but that torpedeo came from 40 years in the future.

Time travel, eh? I guess I can accept that that would hurt 'em.

Timetravel is being used too often these days. They're gonna have to hire more of those temporal investigators .
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Old May 24th, 2001, 10:38 PM

CheshireKatt CheshireKatt is offline
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Default Re: Transphasic Torpedoes

quote:
Originally posted by suicide_junkie:
Timetravel is being used too often these days. They're gonna have to hire more of those temporal investigators .


<chuckle> I'm just waiting for the day that ANYTHING timetravel-related in a show DOESN'T cause a paradox. Maybe somebody'll go back, try to change something, and see that it can't be done. Throw in them learning something important along the way so the viewers don't feel gypped, and let the character(s) go home without tearing the timeline to bits. Give those poor temporal cleanup guys some time off. Hehe.

--Chesh
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Old May 24th, 2001, 11:22 PM

GruelThePurple GruelThePurple is offline
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Default Re: Transphasic Torpedoes

Isn't there a theory, based in Quantum Physics/Mechanics, that it is possible to time travel via Quantum Foam and that the "Grandfather Effect" is not a concern due to the variableness of multiple time lines and co-existant "times"?

I heard some of this on a Discovery Channel program about time, travel, and power.

While this theory is highly debateable, the current limitations have to do with the sheer amount of energy required to perform such a feat. Apparently, you need more energy that what our Sun currently produces...

Anymuch, I mention this as from one frame of reference, you can travel in time and not mess up the time line you came from.

Real or not, it hurts my head to try to think how it actually works...
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Old May 24th, 2001, 11:23 PM

Aussie Gamer Aussie Gamer is offline
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Default Re: Transphasic Torpedoes

Holy crap! Way to powerful a weapon.
And I got attacked for my spinal mounted gun that only could be put on a base ship.

Your missile could effectively do 90,000 damage in a combat. Take three turns to get into range.

It completely unbalances the game in my opinion.

Also a missile never misses, so reducing the to hit does not work on them. <velocity missile>

[This message has been edited by Aussie Gamer (edited 24 May 2001).]
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Old May 24th, 2001, 11:30 PM
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Default Re: Transphasic Torpedoes

quote:
Also a missile never misses, so reducing the to hit does not work on them. <velocity missile>

Hey, he never said they were seekers. The way they were described, I'd see them as direct-fire rocket bullets. The to-hit would naturally decrease unless you have a talisman
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