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May 25th, 2004, 02:22 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
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Re: Deception
Quote:
Mmmm. Babies. Crunchy. They were already dead when I found them, though! I swear!
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How do you get the babies crunchy? Do you deep fry them?
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"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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May 25th, 2004, 03:03 PM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
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Re: Deception
Umh, I dont really want to get involved in this business about particular persons I've never met, but generally speaking, as we are in this thread (?):
I usually only play strategy games like Dom2 with people I personally know and meet in non-virtual life, because I love to chat about the game, discussing strategies, trying to obtain information and telling my own (maybe false) plans in return. This kind of diplomacy is what makes strategy games truly interesting for me!
However, I would consider it quite ruthless if someone would deliberatley give false information on the game mechanics and rules, and/or cheats by messing around with the game files. This is simply out of question for me.
So in response to what Vynd contributed: I'd say trying to obtain the enemy's plans by means of polite conversation and deliberate deception is a part of the game for me. When it comes to the game, the game is always on, regardless of the situation I am in when talking about it.
I accept that my "enemy" might not always tell the truth about his intentions, as do I. You have to reveal something true in order to regain something true, but just how much is the parlous question. I guess I consider it as fantasy roleplaying, thus I usually sign my diplomatic Messages if sent via email with my pretender's name.
Using fake identities on the net might be of another magintude, sure, but I dont want to judge that. I dont like it personally and would not create another identity myself. My avatar-picture clearly reveals me to all who have visited me, but I do not expect my fellow players to reveal themselves, should they visit this forum. Therefore I am cautious, so that I have nothing to regret afterwards, which I would regard as my own fault. I consider strolling alone through a park in the dark to be something I would do at my own risk...
[ May 25, 2004, 14:20: Message edited by: Chazar ]
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May 25th, 2004, 04:16 PM
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Re: Deception
Just a little reminder. If this topic strays too far from the anonymous or accusational then it will be locked.
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May 25th, 2004, 04:43 PM
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Corporal
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Join Date: Dec 2003
Location: Sweden
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Re: Deception
i wouldn't put it past anyone having faking his/her/its persona to do it once again.
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May 25th, 2004, 05:05 PM
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Private
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Join Date: Oct 2003
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Re: Deception
I have a hard time taking all this seriously.
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May 25th, 2004, 05:32 PM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
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Re: Deception
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Originally posted by DLC:
i wouldn't put it past anyone having faking his/her/its persona to do it once again.
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Indeed.
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May 25th, 2004, 05:33 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Deception
The game has limited diplomacy. But the players have worked around that by bringing the diplomacy into the virtual world outside the game (email, irc, instant messaging).
The game has limited spying ability. Someone brought that out into the virtual world by creating a kindof embassy spy persona. In my abilities as a system administrator there are some things I could do to fight that but it doesnt seem like that big a deal. I dont LIKE it, but I would say that it is now part of the game that people will have to beware of.
However, I will use the full force of my abilitys if anyone brings assassins out into the virtual world. You might laugh but as a white-hat security hacker I can very well see the capabilitys to remove a player from the game using the types of methods we use against black-hats, trolls, and spammers.
So for bringing game-actions into the rest of VR its diplomates=kewl, prophets=fine, spys=not kewl, assassins=will be hunted down and destroyed, and of course only Shrapnel and Illwinter get to be pretenders outside the game. Maedads are optional
[ May 25, 2004, 16:35: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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