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May 26th, 2004, 09:34 AM
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Sergeant
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Join Date: Feb 2004
Posts: 365
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Re: MP Game - Zap\'s New game with House Rules
Quote:
Originally posted by Stormbinder:
There is no way the whole map will be covered by castles with this rule, it's mathematically impossible under any resonable scenario.
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Depends how you define "reasonable". Potentially, every province on the map could have a castle on it, but that would probably be virtually impossible without purposely trying to do that. Reasonably I couldn't see it getting much higher than 50%.
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May 26th, 2004, 09:55 AM
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Captain
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Join Date: Mar 2004
Location: Italy
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Re: MP Game - Zap\'s New game with House Rules
The fact is that Norfleet is right about castles.
They're the lone way to defend a province.
If there's no castle many spells can burn your temple.
Armies can do that too, since PD isn't worthing it's cost above 10 or 15 ... and 10 or 15 means a very weak army composed of the worst of your troops.
[ May 26, 2004, 08:57: Message edited by: Cohen ]
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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May 26th, 2004, 12:39 PM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
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Re: MP Game - Zap\'s New game with House Rules
Six people have claimed nations here, but only two have submitted passwords to the registrar. So at the moment, we have but two players.
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There are 2 secrets to success in life:
1. Don't tell everything you know.
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May 26th, 2004, 03:52 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: MP Game - Zap\'s New game with House Rules
I think I will have to drop out of this one. I already have 2 games going and my job has is asking too much from me at the moment, so one more game would be too much.
Sorry guys, maybe next time.
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May 26th, 2004, 04:01 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
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Re: MP Game - Zap\'s New game with House Rules
Quote:
Originally posted by Zapmeister:
Six people have claimed nations here, but only two have submitted passwords to the registrar. So at the moment, we have but two players.
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I'll submit mine when I have designed my pretender. No worries, I won't bail out on you. But could we use another map if we're so few? Urgaia, e.g.
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"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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May 26th, 2004, 04:13 PM
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Captain
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Join Date: Mar 2004
Location: Italy
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Re: MP Game - Zap\'s New game with House Rules
Well I believe we can design out pretender when map is choosen, we've to mail only the password.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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May 26th, 2004, 07:09 PM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
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Re: MP Game - Zap\'s New game with House Rules
Quote:
Originally posted by Yossar:
quote: Originally posted by Stormbinder:
There is no way the whole map will be covered by castles with this rule, it's mathematically impossible under any resonable scenario.
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Depends how you define "reasonable". Potentially, every province on the map could have a castle on it, but that would probably be virtually impossible without purposely trying to do that. Reasonably I couldn't see it getting much higher than 50%. That's my point.
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