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June 10th, 2004, 01:25 AM
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Lieutenant Colonel
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Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: New patch available (2.12)
I'd also like to say thanks for the patch, which had a lot of really nice content too. Pangaia is looking really nice now (although I wish the NE Pan had received 2N 2E 1?, since now they are without randoms, but who cares, it's a minor point)! I bet that took forever to do and balance and test and stuff....
I would be thrilled even if the next patch would have ZERO additional content or balance changes, but would just stick to bugfixing -- personal peeves are "Goto Commander / Province" not working when stealthy battles took place, Merc re-bidding default is doubled, CotW still works in all provs.
It seems to me that a huge portion of the work you guys do on these patches is highly supererogatory (which of course merits great thanks!).
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June 9th, 2004, 02:34 PM
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Re: New patch available (2.12)
Cohen has officially lost it.
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June 9th, 2004, 05:16 PM
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Corporal
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Join Date: Jan 2004
Posts: 98
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Re: New patch available (2.12)
Revelers rock now.
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June 10th, 2004, 03:47 PM
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Private
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Join Date: Jun 2004
Location: Houston, Texas
Posts: 6
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Re: New patch available (2.12)
Not that this is a big issue for those with the full Version of the game, but the patch (without a corresponding patch to the demo) means that it's difficult to test the multiplayer aspect of Dominions II, which is really the only interesting part to me. I played Dominions I and was hoping I could get involved in a game (where my nation would be restricted, a la with Dom I) so I could see whether addiction was forthcoming again.
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June 10th, 2004, 03:59 PM
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Captain
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Join Date: Mar 2004
Location: Italy
Posts: 839
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Re: New patch available (2.12)
What I've lost?
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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June 10th, 2004, 04:03 PM
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Sergeant
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Join Date: Apr 2004
Location: Michigan
Posts: 309
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Re: New patch available (2.12)
Quote:
Originally posted by Thedrellum:
Not that this is a big issue for those with the full Version of the game, but the patch (without a corresponding patch to the demo) means that it's difficult to test the multiplayer aspect of Dominions II, which is really the only interesting part to me. I played Dominions I and was hoping I could get involved in a game (where my nation would be restricted, a la with Dom I) so I could see whether addiction was forthcoming again.
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Was there a 2.11 patch for the demo? If not, hasn't this been going on for a long time now?
Anyway, I haven't played the demo. But if it supports multiplayer with other people using the demo, then why not try and round up some of those folks to play a multiplyer gmae with?
One thing I do know about the demo is that it cuts you off after 40 turns. I, for one, wouldn't want to get involved in a multiplayer game with people who I knew (or worse, didn't know) were going to disappear after 40 turns.
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June 10th, 2004, 04:12 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
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Thanked 9 Times in 1 Post
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Re: New patch available (2.12)
I agree that it would be good if the demo Version and the full Version were the same Version. As it is now, with the 2.08 full patch not generally available and there being no 2.12 demo, effectively in a demo game everyone has to use the demo. This doesn't matter *too* much because in a demo game the most important limit is the 40-turn rule. But it still prevents people with the full Version from playing the non-demo empires.
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