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June 22nd, 2004, 12:31 AM
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Major General
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
There hasn't been any "server restart", except when I instituted the host times.
However, it seems that it is your math which is off!
You specified that hostings were to occur Monday-Friday, at 1200 UTC. That's a gap of 24 hours between them, and some time has already elapsed. Therefore, the time shown is correct.
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June 22nd, 2004, 02:31 AM
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Lieutenant General
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Yeh, I'm not sure how there'd be 39 hours between a Monday turn and a Tuesday turn, unless of course you have a job situation where it seems like there's 96 hours on Monday.
Only time we should see 39 hours til next hosting is the weekends, if your theory (and Norfleet's settings) are correct.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 22nd, 2004, 05:21 AM
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Sergeant
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Really ? See, my understanding (from Chazar) was that it would skip the next host so 39 hours was possible if everyone made their turn 9 hours after it was available.
That is, if the Last person to move made their move at 9 (9 hours after it normally hosts), then it would host right then and skip the normal host that would occur in 15 hours, thus making 15+24 = 39 hours until next hosting, according to the way it was described earlier in this thread.
If this is not happening, and more than 5 turns can occur in a week, we are on normal 24H QH (which would be bad for me).
- Kel
[ June 22, 2004, 04:24: Message edited by: Kel ]
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June 22nd, 2004, 05:47 AM
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Major General
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
Originally posted by Kel:
If this is not happening, and more than 5 turns can occur in a week, we are on normal 24H QH (which would be bad for me).
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If this is not happening, then this is WORSE than 24h quickhost: Because that would mean that my theory is correct, and if a player thus takes his turn minutes before the forced host, a quickhost occurs, then a forced host will occur shortly afterwards on schedule.
However, the schedule is currently set for 24h scheduled hosts with quickhosting....so unless the game is already on turn 2, then it SHOULD be approximately....7 hours remaining.
Light a fire under it, ladies!
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June 22nd, 2004, 05:47 AM
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
dp
[ June 22, 2004, 04:49: Message edited by: Norfleet ]
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June 22nd, 2004, 06:11 AM
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
Quote:
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so unless the game is already on turn 2, then it SHOULD be approximately....7 hours remaining.
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The game is on turn 2 at this moment.
- Kel
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June 22nd, 2004, 06:15 AM
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Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)
It is? Well in that case, Chazar's suggestion seems to be wrong....because I don't have an interval set, merely host at X day and time.
This would seem to suggest that quickhost and scheduled times don't mix. Which is as I said. Quickhost and scheduled hosting bad, 'mkay?
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