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  #1  
Old June 17th, 2004, 04:29 PM
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Default Re: MP Game - Humans High Gems Low Magic

Taking it further off topic...

Maybe it is just me but I have a hard time keeping up with the games that are not on Mos server. There I can go and on one page look at each game where I have a turn due, and how long I have to complete it.

I'm in multiple games all with different host times. Some games everyone is very fast about putting in their turn, so even though its 48 hour host times, if you waited more than 20 you are holding up the game. Other games are much slower. Its "work" to have to look several place to see whats due and where... and you end up forgetting one sometimes.

I do wish their was a single super server that could handle almost all of the MP gaming. People would still be free to host their own of course, but I probably wouldn't join them.

If Esbens server could contain 200 games and you had the same control that you had when hosting your own game... why would you ever not use his?

I think an official game server from Illwinter or Shrapnel would be excellent idea. You are really not talking about much in terms of cost. Bandwidth is not a big issue and for $2000 you could probably put together a server with a 3Ghz processor and 2 Gigs of RAM.

My thoughts... for what they are worth.
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  #2  
Old June 17th, 2004, 04:47 PM
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Default Re: MP Game - Humans High Gems Low Magic

Incidently - I'm in, as Ermor. That makes 8 players, for a map described as "Suitable for 14-17 players".

Anyone else interested in a game that's set to run too fast, with arbitrary limits on Pretenders, mandatory Drain-3, very difficult magic research, but oh! Magic sites 75 and a rich world?
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  #3  
Old June 17th, 2004, 06:22 PM
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Default Re: MP Game - Humans High Gems Low Magic

Quote:
Originally posted by Maltrease:
Taking it further off topic...
If Esbens server could contain 200 games and you had the same control that you had when hosting your own game... why would you ever not use his?

I think an official game server from Illwinter or Shrapnel would be excellent idea. You are really not talking about much in terms of cost. Bandwidth is not a big issue and for $2000 you could probably put together a server with a 3Ghz processor and 2 Gigs of RAM.

My thoughts... for what they are worth.
You woudn't need a 3Ghz processor. The 300Mhz in my server hosting 23Games, and apache server, mail for three people etc etc are usually >95% idle.

The RAM is worse. I'm no expect in memory mangement, but my server is currently using 600--700 Mb memory. A rough figure would be 500Mb/20 games, or 5Gb. Which is more than a x86 can address(!). Luckily, swap can make up for a lot of this, so 3Gb memory could probably do the trick.

And Shrapnel probably won't do this, because servers are expensive to run :-/
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Old June 17th, 2004, 06:29 PM

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Default Re: MP Game - Humans High Gems Low Magic

I'm in as C'tis

I took the serpent king. although he can morph to that serpent its still 10 pt. paths and relevant to the nation...i hope that's cool.
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  #5  
Old June 17th, 2004, 07:16 PM

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Default Re: MP Game - Humans High Gems Low Magic

Because the server does calculation only when a turn hosts ^^ ptherwise it has only to store and send the turns.
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Old June 17th, 2004, 07:28 PM

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Default Re: MP Game - Humans High Gems Low Magic

They could easily do a 1 big game server. They could do it like blizzard(makers of starcraft warcraft and diablo series) does it. Adds at the top, then a button that says host/join game if u choose host u get to make settings, if u choose join a new windo comes up like this

Add=Advertisment used to pay for server. B= map Picture S=Settings


Add1 Add2 Add3
Game Name
Ornais B
S

Karan
B
S

Joe Come
B
S
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Old June 17th, 2004, 07:44 PM
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Default Re: MP Game - Humans High Gems Low Magic

Quote:
Originally posted by Maltrease:
Taking it further off topic...
...
Maybe it is just me but I have a hard time keeping up with the games that are not on Mos server.
Sorry for continuing off-topic, but
are there other open servers or are you talking about private ones?
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