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June 16th, 2004, 11:42 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Magic Items and Equiping ?
I do. At least in single-player, I tend to have many fighting heroes with magic items, with orders to wade right into battle. Usually they have several men set to guard them, too (and those men need to be able to keep up with the charging leader).
It's a good idea to bring along leaders to be stay-in-back commanders, too, so if the fighter leaders all die, the whole army doesn't necessarily rout.
PvK
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June 17th, 2004, 12:19 AM
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Major
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Join Date: Sep 2003
Posts: 1,177
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Re: Magic Items and Equiping ?
Quote:
Originally posted by PvK:
I do. At least in single-player, I tend to have many fighting heroes with magic items, with orders to wade right into battle.
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YES! Nothing beats a throng of frenzied Hoburg champions charging with their Boots of the Behemoth! Squash-squish-squash, turn all these kloomsy Jotun spearmen into frozen jelly!
__________________
God does not play dice, He plays Dominions Albert von Ulm
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June 17th, 2004, 06:16 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
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Re: Magic Items and Equiping ?
I have had good success with Bows of War, Beowulf’s Black Bow (insanity) and Eyes of Aiming. Typically, the mages and commanders get left at the back and with high precision, I eventually pick some of them off. The feeble mind effect is particularly nice to hit a powerful mage with! The Long Bow of Precision is also attractive, though I haven’t felt it to be as powerful. However, it is not as easy to see, so I could be wrong.
I have found this to be the best use for priests after I have defeated Ermor. They are not much use against other nations and I have lots of them, so I start handing out bows and crossbows. Call it retraining following a downturn in the economy.
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June 17th, 2004, 06:37 AM
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Sergeant
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Join Date: Apr 2004
Location: In your mind
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Re: Magic Items and Equiping ?
Really depends on which commanders, for me.
I always get my tough commies, perferably also with low leadership, in the fray to hack it up. Jotun Jarls, Lord Wardens,Ice Devils, and so on. Make sure you have a back up commander with enough leadership to command the army if your warrior commy dies. On the other hand, I never let my strategoes, castellans, and other high leadership, bad combat commanders near the front.
For nonfighting leaders, other than priests and magi, I'd reccommend you give then summoning items, like Skull Talismans. I'm not a big fan of ranged combat.
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June 17th, 2004, 08:16 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: Magic Items and Equiping ?
Quote:
Originally posted by Nagot Gick Fel:
quote: Originally posted by PvK:
I do. At least in single-player, I tend to have many fighting heroes with magic items, with orders to wade right into battle.
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YES! Nothing beats a throng of frenzied Hoburg champions charging with their Boots of the Behemoth! Squash-squish-squash, turn all these kloomsy Jotun spearmen into frozen jelly!

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June 17th, 2004, 10:19 AM
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Captain
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Join Date: Feb 2004
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Re: Magic Items and Equiping ?
I feel much the same like spirokeat: I'm pretty afraid to send my commanders into the fray, but I have to:
Sending a leader and his guards gives you much more control over the units (like hold, hold, hold, hold, attack xyz) and therefore some strong leader must always go to meele...
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June 18th, 2004, 01:35 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: Magic Items and Equiping ?
at which point do you start forging items for your leaders ? and what nations are generally good for forging ? i think because on the one hand if you forge many items it is quite time intensive since only 1 item / mage can be forged per turn . and for the more powerful items you have to research quite a bit in construction .
i mostly forged items so far only to increase my casting skills in some magics . so in early / perhaps midgame ( with highest research costs option ) if you go the forging path and encounter an enemy which instead concentrated e.g. on summon spells and used his gems instead for this purpose will your empowered leaders than win against with equal gem costs summons + leaders without magic items ?
and another problem is that in most cases your 1-3 possible maingemtypes which your races mages have as magics have to be used both for forging + summoning / battle magic / rituals and so on .
so if you mainly forge items and your oppenent instead mainly uses his gems the other ways do your well equipped but few leaders than win against your lower quality but more quantity enemies ?
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