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  #1  
Old June 24th, 2004, 03:52 AM

quantum_mechani quantum_mechani is offline
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Default Re: New Barbarian Kings mod

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by quantum_mechani:
I might take the cause fear down another level, since I suppose it makes a fear check every time someone attacks a horsemen in melee.
I believe that it actually takes place when the fearsome unit begins its turn, as the fear effect is a radiating aura like a cold aura, or the standard effect.
Ah, I was under the impression it worked like awe. So does a higher fear rating make the area larger, make it harder to resist, or both?
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Old June 24th, 2004, 04:48 AM
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Graeme Dice Graeme Dice is offline
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Default Re: New Barbarian Kings mod

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Originally posted by quantum_mechani:
Ah, I was under the impression it worked like awe. So does a higher fear rating make the area larger, make it harder to resist, or both?
Both. For normal fear, the area is the fear rating is grid squares. Every five points of feaer make the morale check one harder.
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Old June 24th, 2004, 09:32 AM
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Default Re: New Barbarian Kings mod

I didnt know that; I thought that every 1 point of fear made the check 1 harder (but I suppose that would be too tough).
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