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June 21st, 2004, 07:08 PM
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Sergeant
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Join Date: Mar 2004
Location: cali
Posts: 325
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Re: Should improving Arcoscephale Golden Era be a priority?
I personally dont see anything really wrong with magic duel. It just adds another layer of paper rock sissors to the mix, with nations that get cheap low astral mages coming out ahead. If magic duel totally nerfed astral magic and made it weak then i would agree, but IMO it is still one of the strongest path's around. Having masses of astral 3-4 mages is so powerful that im glad there is a counter to it. Im far from an expert, but thats my opinion.
[ June 21, 2004, 18:28: Message edited by: Cheezeninja ]
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June 21st, 2004, 10:19 PM
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Sergeant
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Join Date: Apr 2004
Posts: 229
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Re: Should improving Arcoscephale Golden Era be a priority?
I guess this may be a good time to point out how losing the 3 (and often 4-5 after gear/luck) power astrologers really sucks for GE.
Mystics are power 2, deul bait =(.
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June 22nd, 2004, 12:34 AM
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Major General
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Join Date: Jan 2004
Posts: 2,425
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Re: Should improving Arcoscephale Golden Era be a priority?
Mystics can commune and reach particularly mean astral levels, then mow down their opponents in a blaze of suicidal glory. Arco is not considered to be an astrally weak nation.
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June 22nd, 2004, 01:13 AM
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Sergeant
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Join Date: Apr 2004
Posts: 229
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Re: Should improving Arcoscephale Golden Era be a priority?
I was under the impression that communion did not boost defense against magic deul? If you have information to the contrary, I'd love to hear it.
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June 22nd, 2004, 01:17 AM
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Sergeant
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Join Date: Apr 2004
Posts: 229
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Re: Should improving Arcoscephale Golden Era be a priority?
On another note... I'm pleased that most players agree that GE could use some tweaks. I believe there's been substantial changes to at least one theme in every patch thus far. That makes sense, as I imagine designing new units is a lot more fun than fixing crash bugs. I must agree with some of the Posts that indicate that themes like Barbarian Kings and Return of the Raptors are on the whole weaker than Golden Era... but Golden Era really appeals to me, and I'd love to see it get more use.
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June 22nd, 2004, 01:18 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Should improving Arcoscephale Golden Era be a priority?
Quote:
Originally posted by Scott Hebert:
3) Change the way the Magic Duel works. Perhaps make it less random. There are very few ways that this would actually work, though.
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Unless I'm mistaken, there's a mod out there that changed the way Magic Duel worked, which seemed to be pretty well thought out.
It added a healthy fatigue cost for the spell, and the addition of an Astral gem for casting it, making it much less likely that someone would have mages spam-casting it as standard strategy.
__________________
Wormwood and wine, and the bitter taste of ashes.
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June 22nd, 2004, 01:19 AM
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General
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Join Date: Nov 2000
Posts: 3,013
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Thanked 25 Times in 22 Posts
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Re: Should improving Arcoscephale Golden Era be a priority?
Quote:
Originally posted by Blitz:
I was under the impression that communion did not boost defense against magic deul? If you have information to the contrary, I'd love to hear it.
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Communion has always boosted astral magic in Dom2, which is the relevant statistic for magic duel. The information that it did not help against magic duel most likely comes from a bug in the earliest Versions of Dom1, where the person who cast magic duel always won.
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