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  #1  
Old June 30th, 2004, 08:50 PM

Norfleet Norfleet is offline
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Default Re: how to sitesearch effective ?

Quote:
Originally posted by Boron:
atlantis , caelum and jotunheim excel at clamhording but have no astralmages .
Atlantis has the S2 Deep Seers, Jotunheim can pull S mages from the multiple sorcery randoms on the big hags in IW and Niefel, and they have S2 Nornas in Utgard.

You're right about Caelum, though. With only the possibility of an S random on a High Seraph, they're not really very innately astral.
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  #2  
Old June 30th, 2004, 09:27 PM
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Default Re: how to sitesearch effective ?

I focus on getting one or two mages to the 3 astral required to start using akashic record. I find that spell the most time efficient although there is a thread talking about it using too many gems.

Gems- if you are number crunching than I guess Akashic record costs too much to be worth it. But I end up with gems coming out of my ears and if not astral than something else which I can convert to astral so really it's a matter of budgeting your resources and deciding what is important to you. Once I actually have someone who can cast it, the whole game changes because it opens up all these new resources.

I no longer use the search command for my commanders. I don't like how long it takes and that combat can interrupt the search.

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  #3  
Old June 30th, 2004, 09:31 PM
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Default Re: how to sitesearch effective ?

Quote:
Originally posted by Norfleet:
quote:
Originally posted by Boron:
atlantis , caelum and jotunheim excel at clamhording but have no astralmages .
Atlantis has the S2 Deep Seers, Jotunheim can pull S mages from the multiple sorcery randoms on the big hags in IW and Niefel, and they have S2 Nornas in Utgard.

You're right about Caelum, though. With only the possibility of an S random on a High Seraph, they're not really very innately astral.

you are right

but i meant that they can reach astral 3 without empowering / item forging
you can give your pretender 3 + astral no matter what race you play . but normally you have better things to do with your pretender
starshine skullcap : con 6 , 2A
crystal coin : con 4 , but 2E,2A so hard to forge
these 2 are the only easy options i see so far (perhaps i overlooked one ) to increase astral skill quickly .
if you have S2 , S is either ADNB right ?
so you have with S2 only 1/16 chance of getting astral 2.

i dunno which race can easily forge the crystal coins .
for the starshine cap you need to research con 6 first which needs some time especially at difficult/very difficult research and you don't get good benefits other than the items .

while pythium on the other hand is the best accashic race of all i think . + they have even 1 water income + 2 air .

small question: where can i see if the random magic skill is a sorcery or if i get only elemental or all ?

with the arch theurgs you can accashic
if you are lucky you can even get a w2 for clam forging .

normally when you have researched accashic with pythium and saved your astral gems you can immediately cast 2-4 accashics depending on settings and then hopefully you have enough income to cast one every 2 additional turns

so in this aspect they have really an advantage over every other nation ihmo
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Old June 30th, 2004, 09:38 PM
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Boron Boron is offline
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Default Re: how to sitesearch effective ?

Quote:
Originally posted by En Forcer:
I focus on getting one or two mages to the 3 astral required to start using akashic record. I find that spell the most time efficient although there is a thread talking about it using too many gems.

Gems- if you are number crunching than I guess Akashic record costs too much to be worth it. But I end up with gems coming out of my ears and if not astral than something else which I can convert to astral so really it's a matter of budgeting your resources and deciding what is important to you. Once I actually have someone who can cast it, the whole game changes because it opens up all these new resources.

I no longer use the search command for my commanders. I don't like how long it takes and that combat can interrupt the search.

my $0.10

i love the accashic too
but at the moment i want to try ermor ae and after this either ulm or man or vanheim .

all are very bad for accashic

so at the moment my main concern is to find most quickly many sites with ermor .

another question : how do you best defend against banishment as ermor ?
i want to try them in my first mp game but at my tests at sp so far with impossible ai the ai is sometimes not so stupid at all and i ran into a province now with 3 priests 1 of them prophet + only 10-20 units against my 150 but they won through banishment grr.

so i want to find magic sites most efficient and plan to cope this a bit first with e.g. spring hawks and later better need not eat summons

so feel free to post advice
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Old June 30th, 2004, 10:02 PM

Norfleet Norfleet is offline
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Default Re: how to sitesearch effective ?

Quote:
Originally posted by Boron:
another question : how do you best defend against banishment as ermor ?
i want to try them in my first mp game but at my tests at sp so far with impossible ai the ai is sometimes not so stupid at all and i ran into a province now with 3 priests 1 of them prophet + only 10-20 units against my 150 but they won through banishment grr.
Well, depending on your Ermor theme, the usual way you "defend" against Banishment is that you don't. While spells like Antimagic can help, especially on top of SG Ermor's superior magic resistance, this comes as little consolation to AE, where your undead will just die messily no matter how hard you try.

So ultimately....you don't. How much did you really pay for those troops anyway? Just accept that win or lose, your forces are going to be pummelled, and there's plenty more where that came from. Just try and kill your opponents faster than they can kill you. In the end, all your freebie undead are just fodder for your more important summonables anyway, and if they're getting wasted, your good units aren't.
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Old June 30th, 2004, 10:17 PM
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Default Re: how to sitesearch effective ?

yeah i know that they are only fodder
but at the beginning i need my gems for other things and the early researches aren't that good too .

so if your enemy decides to attack you in the beginning and if you are worst case neighbored to someone with natural lvl 4 priests like marignon / atlantis .... how do you defend against him ?
if he just has 4-5 priests + some guard troops / perhaps seasonal spirits or something else which doesn't eat how can you defend against this ?
if you didn't take the PoD but a lich / ghostking even your pretender is probably not strong enough to kill them or it is at least very risky .
i mean of course in the first 15-20 turns or so .

edit :
because i like the arch bishops of AE which summon 5 or 6 undead horsemen / turn .
but they are almost worthless it seems to me now .
most likely i should try without bishops
trying to get conj 6 quickly is basically a good idea since the spectres are best ermorian researchers or ?

[ June 30, 2004, 21:23: Message edited by: Boron ]
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  #7  
Old July 1st, 2004, 01:07 AM
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PvK PvK is offline
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Default Re: how to sitesearch effective ?

As usual, hit them as soon (during a battle) as possible, and develop something that doesn't get banished, as soon as possible.

Large numbers of skeletal horse in the front and front flanks are pretty dangerous since they are so fast and have good attacks, even if they die quickly.

Use the national unholy protection spells, since they will help at least a bit - against a large number of attacks, so the total effect is worthwhile.

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