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July 18th, 2004, 06:14 AM
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Re: Cradle of Zen (.map file) and a question!
Haven't heard much feedback from the Cradle, maybe because not enough people have been playing it. (It is after all a large map).
How are people liking it (other than those who posted, thank you all.)?
If this one goes favorably I might do a redux of a few other maps which are what I like to call, terrain challenged. (This breeds all the problems with the map as far as population and sitage.)
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July 18th, 2004, 06:49 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Cradle of Zen (.map file) and a question!
Quote:
Originally posted by Zen:
Haven't heard much feedback from the Cradle, maybe because not enough people have been playing it. (It is after all a large map).
How are people liking it (other than those who posted, thank you all.)?
If this one goes favorably I might do a redux of a few other maps which are what I like to call, terrain challenged. (This breeds all the problems with the map as far as population and sitage.)
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Do you intend to (permanently) host the files for your modded maps? Or would you like me to?
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July 18th, 2004, 06:58 AM
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Re: Cradle of Zen (.map file) and a question!
If I'm going to do more, I'll just make a bundle pack. Making a good .map file is alot less intensive than say, finishing this RQR's Last prettying touches, or waiting for a patch so I don't have to change it again 
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July 18th, 2004, 07:57 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: Cradle of Zen (.map file) and a question!
Quote:
Originally posted by Zen:
If I'm going to do more, I'll just make a bundle pack. Making a good .map file is alot less intensive than say, finishing this RQR's Last prettying touches, or waiting for a patch so I don't have to change it again
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Could you make a .map for Karan with magic sites in it? I tried to do it already but RL got me half way through. 
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July 21st, 2004, 04:05 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Cradle of Zen (.map file) and a question!
Quote:
Originally posted by Zen:
Haven't heard much feedback from the Cradle, maybe because not enough people have been playing it. (It is after all a large map).
How are people liking it (other than those who posted, thank you all.)?
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Still too early into a game on the map to reallly say; I have noticed one more bug in the map file though. Now provinces 136 (Toemuck Fen) is connected to 141 and 124, and shouldn't be. 136 should only have the two neighbors - I suspect you may've added the links on purpose, but it's one bottleneck that should remain, imo.
(The province in question is the standalone triangular province on the far east side of the map about a quarter of the way down.)
[ July 21, 2004, 15:07: Message edited by: Cainehill ]
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 21st, 2004, 04:40 PM
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Re: Cradle of Zen (.map file) and a question!
There is one reason why that is no bottlenecked. And that is because most of it is Swamp, and there are very few units with any sort of Swamp Survival. Also the "PURE" bottleneck when moving into two different terrain type flags (Like the terrain switching from Forest to Swamp) caused the superslowdown of troop movement. I removed most of those including that one.
If you don't like it, that is of course your preference, but if I left all the swamp provinces exactly as they were and didn't change terrain the speedbump, 1 Strategic move a turn, would remain, as it is now the addition of different neighbors with a movable terrain type (Plains/Swamp) allow at least nations that are supposed to move well in that terrain (C'tis) the chance to do so, while still slowing down every other nation.
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