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July 17th, 2004, 01:35 AM
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Captain
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Join Date: Mar 2004
Location: Italy
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Re: MP Game - Tweaked Itemz
Removing unique summons will weaken too much some magic paths, leaving to death the best summons (banelords and wraithlords).
Blood will be totally screwed up ...
About soul vortex I agree ... the spell is fearful, but the items aren't ...since especially to get the body armor you drop your protection a lot and so you get bashed a lot.
Well, Wizard Tower costs 120 design points... Watch Tower 0 and Mausoleum 40. This is the difference.
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- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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July 17th, 2004, 01:50 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: MP Game - Tweaked Itemz
Quote:
Originally posted by Cohen:
Well, Wizard Tower costs 120 design points... Watch Tower 0 and Mausoleum 40. This is the difference.
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so you may castle every province with a wizard tower but not with a watch tower ?
do you think my mod suggestion is possible ?
there you could summon all the uniques .
but since the lifedrain items would become unique items and soul vortex removed there would be a great struggle for the only 1 time existing 3 ways to get lifedrain.
from blood thorn it should be removed in the mod than that it still can be taken as a blood empowerment item but not to gain a 1 handed life steal weapon .
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July 17th, 2004, 02:04 AM
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Captain
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Join Date: Mar 2004
Location: Italy
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Re: MP Game - Tweaked Itemz
Sadly it's impossible to mod magic items.
Wizard Tower costs you 120 design point, this is a like magic-3 scale, or a some magic levels.
This make difference!
However we could remove too the Wiz Tower ...
but we need to find more players interested in this experimental game.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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July 17th, 2004, 02:20 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: MP Game - Tweaked Itemz
i think we shouldn't hope for more than 5-6 players .
i think a ~150 provinces map would be just the right size for that .
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July 17th, 2004, 04:14 AM
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Sergeant
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Join Date: Oct 2003
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Re: MP Game - Tweaked Itemz
If the rules are up for discussion, how about this
1. No magic items. If you find one on an independent you have to toss it.
2. No immortals, pretenders or summoned.
3. No Watch Tower or Mausoleum.
[ July 17, 2004, 03:18: Message edited by: Catquiet ]
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July 17th, 2004, 09:57 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
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Re: MP Game - Tweaked Itemz
Quote:
1. No magic items. If you find one on an independent you have to toss it.
2. No immortals, pretenders or summoned.
3. No Watch Tower or Mausoleum.
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Looks good; I like the simplicity.
I think wizard tower should be Banned too...
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Every time you download music, God kills a kitten.
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July 17th, 2004, 10:15 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP Game - Tweaked Itemz
Son of a birch! No sooner does Cohen quit one mutant game on Mosehansen (that he was winning in) then he goes and snags another @#$@ slot for another mutant game.
Six games out of 23 slots - that's more than 25% all for Cohen's screwy games. Greedy, selfish, rude, inconsiderate SOB.
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Wormwood and wine, and the bitter taste of ashes.
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