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July 26th, 2004, 11:40 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Quote:
Originally posted by Esben Mose Hansen:
I will change the map the Karan_dry if somebody will upload that map
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I think Karan_dry is just a modified .map file - if you want, I expect someone can package it up into a zip, but you'll need ... a renamed karan.tga file as well, the way your server works? I think it expects the .map (text) file and the .tga (background map) file to have matching filenames?
Individual players don't need to find the Karan Dry, because as long as the host uses the modified, dry, .map file, that controls the game for everyone - they can just use the regular karan files.
Those who _do_ want the dry Version for their own games, it's found on Illwinter's site, under maps, right with the regular Karan download. The karan2.dry is simply the .map file, and thus quite small.
(Editted for quotes)
[ July 26, 2004, 22:44: Message edited by: Cainehill ]
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Wormwood and wine, and the bitter taste of ashes.
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July 27th, 2004, 12:00 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Quote:
Originally posted by Esben Mose Hansen:
I will change the map the Karan_dry if somebody will upload that map
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I've packaged them up as karan_dry.map and karan_dry.tga in a karan_dry.zip file, but am having no luck uploading - 0 KB/sec.
Update : I believe the karan_dry files have successfully been uploaded.
As I mentioned, I just renamed the karan tga file, figuring that a couple megs of redundant / duplicate file wasn't a big deal with todays computers. 
[ July 26, 2004, 23:04: Message edited by: Cainehill ]
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Wormwood and wine, and the bitter taste of ashes.
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July 27th, 2004, 12:31 AM
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Lieutenant General
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Re: MP Game - Anyone interested in a *really* slow game? *full and running**
ok i'll see what i can do w/ the giant spiders
i'll upload when i get home, sometime this evening (in a few hours)
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July 27th, 2004, 05:21 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Still working on my pretender, I'll have it up by sometime Wednesday (the proposed start); if it looks like almost everyone else has uploaded I'll find the time to finish up earlier.
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Wormwood and wine, and the bitter taste of ashes.
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July 27th, 2004, 05:28 AM
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Major
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Location: Alexandria, VA
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Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Does 'dry' mean no water? I seem to recall there are all races in this game, including the two water ones.
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July 27th, 2004, 05:33 AM
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Lieutenant General
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Re: MP Game - Anyone interested in a *really* slow game? *full and running**
Quote:
Originally posted by The Panther:
Does 'dry' mean no water? I seem to recall there are all races in this game, including the two water ones.
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Nope. Just means that the inland lakes aren't connected as neighbors to each other and to the ocean. Someone picked "Dry" as the easiest way to distinguish the revised .map setup; the original Karan gives simply incredibly advantages to the "wet" nations.
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Wormwood and wine, and the bitter taste of ashes.
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July 27th, 2004, 05:33 AM
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Major General
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Re: MP Game - Anyone interested in a *really* slow game? *full and running**
No, "dry" Karan is the Version of Karan where the inland lakes are not considered neighbors of the sea provinces that the rivers connect them to.
This has slight ramifications on the spread of dominion for a land nation across water, since the water-shortcut, while not accessible to land units, still affects spread of dominion. It also has an effect on inland water access for water nations.
The underlying issue that there is not enough water for both water nations remains unaddressed in both the original and "Dry" Versions of Karan.
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