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July 23rd, 2004, 06:31 PM
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Corporal
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Join Date: Jul 2004
Location: Lede, Belgium.
Posts: 61
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Re: Bane Spider intelligence.
Quote:
Originally posted by Cainehill:
The big problem I found with Bane Spiders was mounted commanders and mages.
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Mounteds are indeed a problem I reckon (that charge being a bit hefty) but against mages maybe there's a solution.
Aren't their boots available which grant Flying ?
When being able to pop up in base contact with the mage right away, wouldn't that be helpfull ?
Is there not a chance that spellcasting is interrupted when somebody's hacking in on you ?
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July 23rd, 2004, 07:07 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Bane Spider intelligence.
Quote:
Originally posted by Borg:
quote: Originally posted by Cainehill:
The big problem I found with Bane Spiders was mounted commanders and mages.
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Mounteds are indeed a problem I reckon (that charge being a bit hefty) but against mages maybe there's a solution.
Aren't their boots available which grant Flying ?
When being able to pop up in base contact with the mage right away, wouldn't that be helpfull ?
Is there not a chance that spellcasting is interrupted when somebody's hacking in on you ? Yes, but the AI usually puts bodyguards on mages, although you can get lucky against human players.
Also, the defender goes first, meaning the mage gets off at least one spell, possibly a nasty one.
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 23rd, 2004, 07:40 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Bane Spider intelligence.
I've had mixed results with Bane Spiders. I think they are a good unit. Without any items, they have some weaknesses in their speed and fatigue rate and low defense. The high protection and coming with bane blades makes them effective assassins though - they can kill with just one scratch, even if they get killed themselves. They are expensive though and one needs to weigh whether it makes sense to add items, making an even greater investment for more effectiveness, or not. The use against some independents is a good one, I think. Also, against a human, using an occasional bane spider or two may get them paranoid and doing inefficient things to avoid or prevent assassination.
A stealth squad of them is expensive but can be fairly effective, especially if you have something else stealthy to include which is synergistic with them.
In some other cases, stealthy units with high protection are good to have, too.
PvK
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July 23rd, 2004, 10:26 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Bane Spider intelligence.
Quote:
Originally posted by PvK:
Also, against a human, using an occasional bane spider or two may get them paranoid and doing inefficient things to avoid or prevent assassination.
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Yep. 5 units bodyguarding every mage is 5 units that aren't being used more effectively. 
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 23rd, 2004, 11:26 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Bane Spider intelligence.
Quote:
Originally posted by Sindai:
the Bane Spider is the closest thing the game has to a ninja
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Unless you play Potatoman's Ashikaga mod ... 
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July 24th, 2004, 03:23 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Bane Spider intelligence.
Quote:
Originally posted by Arryn:
quote: Originally posted by Sindai:
the Bane Spider is the closest thing the game has to a ninja
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Unless you play Potatoman's Ashikaga mod ... Which has great assassins, and quite decent mages. The only thing it doesn't have, is any units capable of standing up to missile fire.
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 24th, 2004, 03:29 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Bane Spider intelligence.
Quote:
Originally posted by Cainehill:
The only thing it doesn't have, is any units capable of standing up to missile fire.
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Just remember: anything that nears perfection gets nerfed!
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