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December 9th, 2003, 11:40 PM
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Private
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Re: Gambling
I agree with your assertion of why you should be able to bet AGAINST your own fighter. But you should be able to bet WITH your own fighter. Essentially putting a fighter in is a bet in itself, and yet the payout is most times less that the 500 you can bet on other fighters. (not to mention your costs)
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December 10th, 2003, 09:31 PM
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Re: Gambling
I would tend to believe that deceitful betting practices were probably rather rampant back in those days. Hell, they had fighting matches to the death. This tells me that a gladiator manager might be the type of person to bet against his own man and then make sure the odds were staked against him. Holding back potions or putting in a lesser fighter would certainly be the types of behavior that you might expect from these particular businessmen.
[ December 10, 2003, 19:37: Message edited by: FloridaFringe ]
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December 10th, 2003, 09:40 PM
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Re: Gambling
Maybe, in a future patch, there might be a feature where you can bet against your own Gladiator(And be able to turn that option on or off in game setup) but if you get caught by league officials you get "Pete Rosed" 
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December 10th, 2003, 09:43 PM
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Sergeant
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Re: Gambling
Heh...you guys are evil!
Hmm..might be an interesting thing to add, though it goes against the inherent goal of winning and reaching the playoffs that the game was built on. Might give a different perspective to the game though, as a "bloodthirsty" business.
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December 17th, 2003, 09:18 PM
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Re: Gambling
All,
What the betting really needs is an odds calculator and only allow a fighter's record to be shown.
Then allow the computer to place bets. This will allow the heavily Favorites to only pay out small amounts while the a suprise victory will produce a better payout.
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December 18th, 2003, 05:58 PM
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Sergeant
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Re: Gambling
Thanks for the thoughts, Epicurius!
FYI, to all: Some changes to gambling (including odds!) will probably be included in the patch released later.
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December 20th, 2003, 05:05 AM
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National Security Advisor
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Re: Gambling
It would make sense to include betting odds based on fighters' records.
An interesting game option might be to obfuscate and/or hide entirely some or all of the fighters' stats. It could then be an effect of your manager character's skill how accurate your estimates of fighters' abilities are. There could even be an element of intelligence gathering - researching the abilities of others' fighters.
Betting for the success (not failure, except as a risky illegal practice) of your own fighter could make sense. And/or, a purse could be offered to the victor, based on the fighter's record, attendance, and/or stage of a tournament.
PvK
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