What's the chance of a warrior dying during a match due to potion use? The reason I ask is because in less than two seasons I have had two warriors die due to chemicals in their body and a third one die in a separate game. This was using the lowest danger (<10 in each case) potion. I can put up with stat loss and diseases or what-not through potion use, but the chances of your warrior dropping dead seem too high even consider using a potion.
Potion "intolerance" builds up over time, it isn't just based on an immediate use. So if you used a potion (even a weaker one) in 10 straight matches, it builds up an intolerance over time that doesn't go away right away after the potion expires (similar to the lingering ill effects of other real-life drugs, like steroids or heroin and the like). It's one feature that makes the game unique.
The percentage that the chance of future problems goes up is based on the strength of the potion you use of course.
[ January 26, 2004, 00:08: Message edited by: StormcloudCreations ]