.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old June 8th, 2001, 03:36 AM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: No system shield for you

quote:
Originally posted by PvK:
I bet it will become a bigger deal to you if you ever play a multi-player game to that point. There comes a point where this becomes a very important issue. Of course, you can also do the SE3 methods of mining and defending suns, but still... it's lame to spend heaps of time and resources building a facility that doesn't work due to a bug.

PvK




I do agree. That's why I said there needs to be game balance. For every offense, there needs to be a counter. In fact, IMO there should be a component you could put on a space station as an option to the facility, maybe just in a more restrictive capacity. ALthough I personally don't use the system-wide weapons, I would still plan to defend against them in a multi-player game. At this point against the AI, system shields seem useless.

Even more useless if they don't work....this is one that needs to be fixed for multi-player games. However, against the AI, I don't bother....its just my personal preference...
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.