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Old August 17th, 2004, 06:33 AM

atul atul is offline
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Default Re: Battling Ermor

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Arryn said:
I'm not an expert at Ermor, but I'd say sages (when you can get them, since Ermor's research generally sucks), followed by indies. You still have to be careful, even if you can afford to hire them, that you can also feed and pay them afterwards.

Ermorian PD reeks, temples are pricey given your serious lack of funds (due to population-killing dominion), and forts, while useful, are even harder to afford than temples.
How much difference is between Ermor-specific undead (velites, legionnares et al) and general ones (soullesses, longdeads) in terms of usefulness, you reckon? If I've understood it correctly you can only get the specific ones in a province with a fort, while unforted get you truly crappy ones. And adding temples should give you those knights. (speaking AE theme)

I mean, would Ermor benefit from castles enough for them to be worth it due to "quality" of troops? Yes, troops are crap anyway, but I'm talking about different flavors of crap here. The research sucks, but how much indy mages can you afford anyway?
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Old August 17th, 2004, 06:37 AM
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Arryn Arryn is offline
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Default Re: Battling Ermor

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atul said:
Yes, troops are crap anyway, but I'm talking about different flavors of crap here.
I think I'll let someone else better qualified on Ermor than I discuss the finer nuances of crap ...
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