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August 24th, 2004, 03:08 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: Building a Better Pretender
Quote:
Sheap said:
If you wanted a good cheap W9 or N9 blessing, and a monster-type pretender, the dragon would be the way to go. For F9, you'd really be better off with the Moloch.
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I'm just curious - but why do people ever go for N9 blessing? Maybe I just haven't figured out the right way to deal with this, or maybe I'm just giving it too much importance, but every time I've played with N4+ blessing - the berserker trait screws me over. Any sacred caster (including most importantly your Prophet, but this also happens a lot with both TienChi S&A and Pythium casters- two of my favorite nations) will get the berserk trait whenever they're blessed (and this is a permanent condition for the prophet). And believe me, if you're focused on mage power, the Last thing you want is you want is for your favorite Arch Theurg, or Celestial Master go running straight into the horde of enemy hydras just cause he got nicked with a sling bullet!
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August 24th, 2004, 04:08 PM
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Sergeant
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Join Date: Mar 2004
Location: cali
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Re: Building a Better Pretender
Quote:
Thufir said:
I'm just curious - but why do people ever go for N9 blessing? Maybe I just haven't figured out the right way to deal with this, or maybe I'm just giving it too much importance, but every time I've played with N4+ blessing - the berserker trait screws me over. Any sacred caster (including most importantly your Prophet, but this also happens a lot with both TienChi S&A and Pythium casters- two of my favorite nations) will get the berserk trait whenever they're blessed (and this is a permanent condition for the prophet). And believe me, if you're focused on mage power, the Last thing you want is you want is for your favorite Arch Theurg, or Celestial Master go running straight into the horde of enemy hydras just cause he got nicked with a sling bullet!
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I play N9 alot with jotunheim niefel theme. The combination of high hp and N9 regen on Jarls or giants really helps stop afflictions. Plus its usually not a bad thing when niefel giants or Jarls go beserk as they are extremely potent in small Groups, I've had my army run away but my 4 berserking niefel giants win the province more times than i can count. Plus with the Jarls they wont go berserk until they are blessed, and they can bless themselves AFTER casting quickness and get a breath of winter in on the same turn, about that time it doesnt matter if they berserk because i tell them to attack anyway.
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August 25th, 2004, 05:08 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
Thanks: 23
Thanked 28 Times in 16 Posts
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Re: Building a Better Pretender
Quote:
Thufir said:
Quote:
Sheap said:
If you wanted a good cheap W9 or N9 blessing, and a monster-type pretender, the dragon would be the way to go. For F9, you'd really be better off with the Moloch.
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I'm just curious - but why do people ever go for N9 blessing? Maybe I just haven't figured out the right way to deal with this, or maybe I'm just giving it too much importance, but every time I've played with N4+ blessing - the berserker trait screws me over. Any sacred caster (including most importantly your Prophet, but this also happens a lot with both TienChi S&A and Pythium casters- two of my favorite nations) will get the berserk trait whenever they're blessed (and this is a permanent condition for the prophet). And believe me, if you're focused on mage power, the Last thing you want is you want is for your favorite Arch Theurg, or Celestial Master go running straight into the horde of enemy hydras just cause he got nicked with a sling bullet!
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I'm one of them who play 9 blessing dragons. Especially when playing C'tis.
C'tis - Miasma, dominion 8, Green Dragon with N9.
1. You spread deceases and expand your domion quickly.(coorect me if I'm wrong, you'll get extra income for each +1 domion strength in every province with Miasma).
2. Strong SC
3. Your Sacred Serpents gets berserk +3, immune poison 100%, regeneration. Back up with poison slingers and it really kick a**.
4. With N9 on your SC pretender you can cast some of the coolest spell IMO (enchantments like gift of health etc. which is good because you are a SC).
5. Make sure that your shaman(s) forge a amulet of luck...when you can afford it empowering your SC with water so you can cast quickness. Also make some Sacred Serpents to Commanders so they can lead your armies.
Another Dragon combination would be Caelum. but not bless 9. Blue Dragon W4 A4. Before the dragon goes to battle cast quickness, Mirror Image, etc. and again you have a killer machine
best regards
Thilock
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August 25th, 2004, 09:42 AM
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Sergeant
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Join Date: Mar 2004
Location: London, UK
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Re: Building a Better Pretender
This is a great thread for a semi-newbie. There used to be a list of all the bless effects elsewhere on this forum, but I can't find it. Am I just searching for the wrong thing (+"bless effect"), or did it get lost in the upgrade?
CC (a big fan of the enchantress ...)
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There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
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August 25th, 2004, 09:50 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Building a Better Pretender
Quote:
magnate said:
There used to be a list of all the bless effects elsewhere on this forum, but I can't find it. Am I just searching for the wrong thing (+"bless effect"), or did it get lost in the upgrade?
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Read the Javascript pop-up page titled "Bless Effects guide by Nerfix" at this site.
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August 25th, 2004, 09:53 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Building a Better Pretender
Magnate, the bless effect list can be found here : http://www.dominionsx.com/guides.html
BTW, I just found another pretty good use for N9 bless : TC base/BK ... The Celestial Sldrs are sacred, and are IMHO as good as Niefels ! 
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August 25th, 2004, 09:59 AM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
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Re: Building a Better Pretender
Berserking regenerating Demons of the Heavenly River in S&A are one scary troop, as well.
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Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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August 25th, 2004, 10:50 AM
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Sergeant
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Join Date: Mar 2004
Location: London, UK
Posts: 341
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Re: Building a Better Pretender
Got it - thanks folks.
__________________
There will be poor always, pathetically struggling - look at the good things you've got ...
-- from "Jesus Christ Superstar"
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August 25th, 2004, 11:33 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: Building a Better Pretender
Quote:
Thufir said:
I'm just curious - but why do people ever go for N9 blessing?
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As mentioned by someone else, the nature blessing works great for Jotunheim, since all their holy / sacred units and commanders are great burly warriors. (I suppose someone _might_ make one of their mages the Prophet, but the only reason I can see would be upkeep.) Niefelheim really is great with N9, because their sacreds are beefier (if much more expensive) than the Jotun Woodsmen.
N9 also works well with Machaka - the Hunter Lords and Black Hunters don't have the HPs to truly shine with regeneration, but with their very high armor, the regen helps keep them from getting afflictions, while the berserk is very good on them.
Similarly, Golden Age Arco's Wind Lords benefit both from the regeneration and the berserk. It's really the nations with sacred mages that N9 is dubious/tricky for.
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Wormwood and wine, and the bitter taste of ashes.
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August 25th, 2004, 12:33 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Denmark
Posts: 471
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Re: Building a Better Pretender
Quote:
Similarly, Golden Age Arco's Wind Lords benefit both from the regeneration and the berserk. It's really the nations with sacred mages that N9 is dubious/tricky for.
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Yep, that can be a problem with C'tis mages when they run berserking into the middle of the battle....BAD! 
The best thing would keep them as rear as possible.
What would be really worser is N9, on flying sacred units. it would turn into kemikaze pilots! 
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