Sheap the teams should be evenly spread out with no enemies between team members. I think this may mean there is a "hole player" on each team with no adjacent enemies as there are 5, but we should be able to work round that
& thanks for the help.
Mark lives in my house (well at the moment) so I did not really want him on the other team as it has proved awkward in the past - there is a grey area between chatting about games we are playing & discussing in game plans. However we have stopped talking(!) so that should be OK. We have seperate PCs & seperate copies of the game.
I think the only awkwardness comes when one of the two players is trying to maintain a deliberate air of ambiguity so he can time his backstab properly.
But that was a different game. It'll be straightforward enough when we know from the start we're in opposing teams.
Pickles said:
Sheap the teams should be evenly spread out with no enemies between team members. I think this may mean there is a "hole player" on each team with no adjacent enemies as there are 5, but we should be able to work round that
& thanks for the help.
it would be great if you could not have anyone start surrounded by allies so they cant even reach the opposition. i for one would rather start surrounded by the other team than my own.
edit: not to say that you should have someone start out surrounded...
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