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View Poll Results: Which of the following would you prefer?
Sheap's suggestion: a bravery option for commanders, to rout if their troops rout, or not 13 20.63%
Panther's suggestion: all commanders must make a morale check whenever an army routs or dies, but they carry on fighting if they succeed 16 25.40%
No change to the present system 34 53.97%
Voters: 63. You may not vote on this poll

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  #1  
Old August 29th, 2004, 11:07 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Poll: morale and routing

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Can you name me any reason from a balance point why they should?

Let me say again: this would only PROMOTE SC usage.

BLEEEEECH.
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  #2  
Old August 30th, 2004, 12:17 AM

The Panther The Panther is offline
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Default Re: Poll: morale and routing

Quote:
Huzurdaddi said:
Quote:

Can you name me any reason from a balance point why they should?

Let me say again: this would only PROMOTE SC usage.

BLEEEEECH.

Hmm.. this does not make sense at all. If your ice devil costs you blood slaves every turn it is alive, how does that promote SC use? And your air queen would cost like 5 air gems PER TURN at 1/10 and just over 3 gems per turn at 1/15! If you buy too many devils, they would desert or you have to blood hunt even more to pay for them, thus hurting your economy.

A single player would not be able to easily buy all the ice devils or air queens anymore. I think the ice and arch devils would be more spread out this way to the races that can't get blood as fast as Abysia can.

Artifacts would be more important for your gems since they would not incur a recurring cost.

So this would dissuade SC use, not help it. Heaven forbid that an SC just MIGHT cost something close to their true value in the game!
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  #3  
Old August 30th, 2004, 01:26 AM

Sheap Sheap is offline
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Default Re: Poll: morale and routing

Quote:
The Panther said:
Hmm.. this does not make sense at all. If your ice devil costs you blood slaves every turn it is alive, how does that promote SC use?
By making all troops require upkeep, the pressure would be to focus on the troops that are most efficient relative to their cost. Since most of the value in SCs is in their equipment, not their summoning cost, they are comparatively more efficient than non-SC summons. If summoned troops cost upkeep probably no one would cast Vine Critters, undead, etc any more.

I should also point out that the summon-requires-upkeep is totally incompatible with Ermor, which would rapidly find itself with a hundreds of gems upkeep
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  #4  
Old August 30th, 2004, 02:41 AM

Huzurdaddi Huzurdaddi is offline
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Default Re: Poll: morale and routing

Quote:
Sheap said:
Quote:
The Panther said:
Hmm.. this does not make sense at all. If your ice devil costs you blood slaves every turn it is alive, how does that promote SC use?
By making all troops require upkeep, the pressure would be to focus on the troops that are most efficient relative to their cost. Since most of the value in SCs is in their equipment, not their summoning cost, they are comparatively more efficient than non-SC summons. If summoned troops cost upkeep probably no one would cast Vine Critters, undead, etc any more.

PHEW! Thank god someone was able to reason it out.

I have to agree that the moral system is a little wacky and probably should be changed I seriosuly doubt it was designed this way.

Also I seriously doubt that the game was designed with the idea that it would revolve around SC's *by themselves* in the end game. I'm sure that they wanted some units to be very powerful and for these well equiped units to be the center pieces of the massive armies but not to be the whole army.

I still think that Esben Mose Hansen 1st post ( the 1st post on the whole thread!) fixes basically everything by itself. Heck the human pretenders start to become better with his change as well ( however the ghost king is still probably a better choice for almost all nations ).
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