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  #1  
Old September 11th, 2004, 06:48 AM
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Alneyan Alneyan is offline
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Default Re: MP game; very hard research. Any takers?

I hadn't noticed that Cradle has lower income values; I guess that explains why I am having a tough time doing my regular Man opening then (even if my income is one of the highest for now).

I would prefer Desert Eye in your own list Boron, as it is a warp around map. Any other suggestion regarding the map?

The current cast of players is as follow:
- Boron: Ermoria
- Deccan: Man
- Enforcer: Pangaea
- Graeme Dice: Pythium
- Vicious Love: Atlantis
- Myself: Arcoscephale
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  #2  
Old September 11th, 2004, 07:13 AM

deccan deccan is offline
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Default Re: MP game; very hard research. Any takers?

Quote:
Alneyan said:
I would prefer Desert Eye in your own list Boron, as it is a warp around map. Any other suggestion regarding the map?

I do have a concern about the Desert Eye map. If a player starts in the neck between the two bodies of water, I think he's basically screwed.
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  #3  
Old September 11th, 2004, 07:54 AM
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Alneyan Alneyan is offline
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Default Re: MP game; very hard research. Any takers?

Well, it should be possible to forbid the game from putting a player in such provinces. If memory serves, the command used would be #nostart. So removing provinces deemed very poor for a start should work out to resolve this matter.

Were you thinking about specific province numbers?
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Old September 11th, 2004, 09:30 AM

deccan deccan is offline
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Default Re: MP game; very hard research. Any takers?

Quote:
Alneyan said:
Were you thinking about specific province numbers?
Hmm, I actually need to use my brain for once. How annoying.

Okay, I just opened up the .map file and three provinces are already no-started: 8 (little island all by itself), 82 (the Desert Eye province) and 92 (cul-de-sac province next to the Desert Eye).

In addition to these, I suggest that the following should be nostarted as well:

1) Province 8 on a neck between two bodies of water. I actually had a start here while playing an SP game with an AI at either end. It has three land neighbours, two water neighbours.

2) Province 51 at the end of a mountain next to a body of water. Two land neighbours and one water neighbour.

3) Province 114, a peninsula. Two land neighbours, two water neighbours.

But really this is map with plenty of chokepoints, so some start locations are really a lot better than others. Just take a look at the map. Up to the other players if they think it's okay. I'm fine with it if the others are.

Atlantis will run riot on this map I bet, easy access to lots of places.
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Old September 11th, 2004, 12:44 PM
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Default Re: MP game; very hard research. Any takers?

Say the word when you want pretender files mailed to you.
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  #6  
Old September 11th, 2004, 12:51 PM

YellowCactus YellowCactus is offline
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Default Re: MP game; very hard research. Any takers?

I'd like to jump in as Ulm. But will need some Tech Support from other players if your using 2.13 patch.
-Yc
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  #7  
Old September 11th, 2004, 01:06 PM
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Ighalli Ighalli is offline
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Default Re: MP game; very hard research. Any takers?

I'd like to join as Abysia unless the consensus is that blood nations are off limits here.
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